edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {2}{W}
Enchant land
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
triggered — makes a token
Enchanted land has that ability
static — grants a keyword
Prevent the next 1 damage that would be dealt to you this turn.
activated {T} —
Causes: create a Knight creature token, put a Knight creature token onto the battlefield, damage is prevented.
Cares about: nothing.
damage is prevented — 568 cards in the game can cause this (Security Blockade is one).
When Security Blockade has damage prevented:
a Knight enters the battlefield — 592 cards in the game can cause this (Security Blockade is one).
When a Knight enters thanks to Security Blockade:
an Aura enters the battlefield — 1,257 cards in the game can cause this (Security Blockade is one).
When Security Blockade enters:
3 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Security Blockade is one).
When a Knight enters thanks to Security Blockade:
a creature token is created — 2,799 cards in the game can cause this (Security Blockade is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Security Blockade is one).
When Security Blockade is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Security Blockade is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Security Blockade is one).
When a Knight enters thanks to Security Blockade:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Security Blockade is one).
When Security Blockade makes a Knight token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Security Blockade is one).
When Security Blockade enters:
66 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Security Blockade is one).
When a Knight enters thanks to Security Blockade:
345 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Security Blockade is one).
35 other cards care about it too. These are the ones with the most connections.