edhseer Commander synergy, explained
Legendary Creature — Leviathan Avatar
Mana cost: {5}{G}{U}
Flying, trample
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
static —
static — arrives with counters
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
triggered —
triggered —
What a deck led by this card wants
Causes: remove a counter from an artifact, remove a counter from a creature, remove a counter from an enchantment, put a counter on anything, put anything onto the battlefield, shuffle a library.
Cares about: nothing.
hits creature — 2,298 cards in the game can cause this.
13 other cards care about it too. These are the ones with the most connections.
a library is shuffled — 1,189 cards in the game can cause this (Sin is one).
When Sin, Unending Cataclysm shuffles a library:
anything gets a counter — 4,415 cards in the game can cause this (Sin is one).
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Sin is one).
When Sin, Unending Cataclysm attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Sin is one).
When Sin, Unending Cataclysm attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Sin is one).
When Sin, Unending Cataclysm blocks:
23 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Sin is one).
When Sin, Unending Cataclysm attacks:
a creature enters the battlefield — 19,800 cards in the game can cause this (Sin is one).
When Sin, Unending Cataclysm enters:
297 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Sin is one).
31 other cards care about it too. These are the ones with the most connections.