Skeletal Vampire

Skeletal Vampire

Creature — Vampire Skeleton

Mana cost: {4}{B}{B}

How we read this card

Flying
When this creature enters, create two 1/1 black Bat creature tokens with flying.

triggered — makes 2 tokens

Create two 1/1 black Bat creature tokens with flying.

activated {3}{B}{B}, Sacrifice a Bat —

activated {3}{B}{B}, Sacrifice a Bat — makes 2 tokens

Regenerate this creature.

activated Sacrifice a Bat —

activated Sacrifice a Bat —

Causes: create a Bat creature token, put a Bat creature token onto the battlefield, sacrifice a Bat, a Bat is put into a graveyard from the battlefield, regenerate a creature.

Cares about: a Bat to sacrifice.

Works well with

a Bat in a graveyard — 4 cards in the game can cause this (Skeletal Vampire is one).

  1. Mudflat Village — Skeletal Vampire puts cards into the graveyard that Mudflat Village can bring back

hits creature — 2,298 cards in the game can cause this (Skeletal Vampire is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Skeletal Vampire onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Skeletal Vampire onto the battlefield from your library
  3. Polymorph — Polymorph can put Skeletal Vampire onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Skeletal Vampire onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Skeletal Vampire onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Skeletal Vampire onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Skeletal Vampire onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Skeletal Vampire onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Skeletal Vampire onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Skeletal Vampire onto the battlefield from your library

8 other cards care about it too. These are the ones with the most connections.

a Vampire attacks — 484 cards in the game can cause this (Skeletal Vampire is one).

When Skeletal Vampire attacks:

  1. Glass-Cast Heart — makes a token
  2. Sanctum Seeker — makes each opponent lose 1 life

a nontoken Vampire attacks — 484 cards in the game can cause this (Skeletal Vampire is one).

  1. Mavren Fein, Dusk Apostle — When Skeletal Vampire attacks, Mavren Fein, Dusk Apostle makes a token

a Vampire creature is cast — 484 cards in the game can cause this (Skeletal Vampire is one).

  1. Bloodlord of Vaasgoth — When Skeletal Vampire is cast, Bloodlord of Vaasgoth grants bloodthirst

a Vampire deals combat damage — 484 cards in the game can cause this (Skeletal Vampire is one).

When Skeletal Vampire deals combat damage:

  1. Rakish Heir — puts a counter on a permanent
  2. Stensia Masquerade — puts a counter on a permanent

a Vampire enters the battlefield — 500 cards in the game can cause this (Skeletal Vampire is one).

When Skeletal Vampire enters:

  1. Anje, Maid of Dishonor — makes a token
  2. Forerunner of the Legion — gives +1/+1
  3. Markov Enforcer — deals damage
  4. Evelyn, the Covetous — exiles a card from a library

a creature token enters the battlefield — 2,799 cards in the game can cause this (Skeletal Vampire is one).

When a Bat enters thanks to Skeletal Vampire:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Skeletal Vampire is one).

  1. Staff of the Storyteller — When Skeletal Vampire makes a Bat token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Skeletal Vampire is one).

  1. Gorbag of Minas Morgul — When you sacrifice a Bat to Skeletal Vampire, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Skeletal Vampire is one).

When a Bat enters thanks to Skeletal Vampire:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Skeletal Vampire is one).

When Skeletal Vampire makes a Bat token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Skeletal Vampire is one).

  1. Long Feng, Grand Secretariat — When you sacrifice a Bat to Skeletal Vampire, Long Feng, Grand Secretariat puts a counter on a creature

12 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Skeletal Vampire is one).

  1. Gale, Waterdeep Prodigy — Skeletal Vampire puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Transplant Theorist — Skeletal Vampire puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — Skeletal Vampire puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — Skeletal Vampire fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Rescue from the Underworld — Skeletal Vampire puts cards into the graveyard that Rescue from the Underworld can bring back
  6. Victimize — Skeletal Vampire puts cards into the graveyard that Victimize can bring back
  7. Bound // Determined — Skeletal Vampire puts cards into the graveyard that Bound // Determined can bring back
  8. Enlightened Confidant — Skeletal Vampire puts cards into the graveyard that Enlightened Confidant can bring back
  9. Tergrid, God of Fright // Tergrid's Lantern — Skeletal Vampire puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  10. Aerith, Last Ancient — Skeletal Vampire puts cards into the graveyard that Aerith, Last Ancient can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Skeletal Vampire is one).

When a Bat hits the graveyard thanks to Skeletal Vampire:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Measure of Wickedness — gives an opponent control of itself

9 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Skeletal Vampire is one).

When Skeletal Vampire attacks:

  1. Shaun, Father of Synths — makes a token
  2. Optimus Prime, Hero // Optimus Prime, Autobot Leader — puts a counter on a permanent

135 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Skeletal Vampire is one).

When Skeletal Vampire is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Skeletal Vampire is one).

  1. Samwise Gamgee — When Skeletal Vampire enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Skeletal Vampire is one).

When a Bat enters thanks to Skeletal Vampire, Enduring:

  1. Enduring Innocence — Innocence draws you 1 card
  2. Enduring Courage — Courage gives +2/+0

386 other cards care about it too. These are the ones with the most connections.