edhseer Commander synergy, explained
Instant
Mana cost: {3}{R}
Solar Blast deals 3 damage to any target.
on-cast — deals 3 damage
Cycling {1}{R}{R}
When you cycle this card, you may have it deal 1 damage to any target.
triggered — deals 1 damage
Causes: anything deals noncombat damage.
Cares about: nothing.
an instant is discarded — 100 cards in the game can cause this (Solar Blast is one).
When Solar Blast makes a player discard a card:
1 other card cares about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Solar Blast is one).
When Solar Blast makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Solar Blast is one).
When Solar Blast deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Solar Blast is one).
When Solar Blast makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Solar Blast is one).
When Solar Blast makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Solar Blast is one).
When Solar Blast is cast:
427 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Solar Blast is one).
440 other cards care about it too. These are the ones with the most connections.