edhseer Commander synergy, explained
Creature — Spirit
Mana cost: {1}{B}
As an additional cost to cast this spell, discard a card or sacrifice a permanent.
static —
static —
Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
static — makes your creatures bigger
Causes: discard a card, sacrifice a permanent, a permanent is put into a graveyard from the battlefield.
Cares about: a permanent to sacrifice, a permanent in a graveyard.
anything leaves the battlefield — 1 card in the game can cause this (Souls of the Lost is one).
a nontoken permanent is sacrificed — 108 cards in the game can cause this (Souls of the Lost is one).
When a permanent is sacrificed thanks to Souls of the Lost:
3 other cards care about it too. These are the ones with the most connections.
a permanent is sacrificed — 109 cards in the game can cause this (Souls of the Lost is one).
When a permanent is sacrificed thanks to Souls of the Lost:
10 other cards care about it too. These are the ones with the most connections.
a permanent in a graveyard — 173 cards in the game can cause this.
154 other cards care about it too. These are the ones with the most connections.
a nontoken permanent is put into a graveyard from the battlefield — 173 cards in the game can cause this (Souls of the Lost is one).
When Souls of the Lost is put into a graveyard from the battlefield:
a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this (Souls of the Lost is one).
When Souls of the Lost is put into a graveyard from the battlefield:
4 other cards care about it too. These are the ones with the most connections.
a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Souls of the Lost is one).
a permanent leaves the battlefield — 315 cards in the game can cause this (Souls of the Lost is one).
When Souls of the Lost leaves the battlefield:
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Souls of the Lost is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Souls of the Lost is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Souls of the Lost is one).
When Souls of the Lost enters:
a card is discarded — 2,042 cards in the game can cause this (Souls of the Lost is one).
When Souls of the Lost makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Souls of the Lost is one).
2 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Souls of the Lost is one).
7 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Souls of the Lost is one).
Souls of the Lost puts cards into the graveyard that:
440 other cards care about it too. These are the ones with the most connections.