edhseer Commander synergy, explained
Creature — Wolf Spirit
Mana cost: {1}{G}{G}
Flash
When this creature enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
triggered — gives +0/+3
Causes: nothing.
Cares about: nothing.
a Wolf deals combat damage — 155 cards in the game can cause this (Spirit of the Hunt is one).
a Wolf enters the battlefield — 198 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt enters:
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Spirit of the Hunt is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Spirit of the Hunt is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt enters:
anything attacks — 17,934 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt is cast:
83 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Spirit of the Hunt is one).
When Spirit of the Hunt enters:
301 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Spirit of the Hunt is one).
40 other cards care about it too. These are the ones with the most connections.