Spirit Shackle

Spirit Shackle

Enchantment — Aura

Mana cost: {B}{B}

How we read this card

Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

triggered — puts a counter on it

Causes: put a counter on anything.

Cares about: a creature becomes tapped.

Works well with

tap a creature — 565 cards in the game can cause this.

  1. Mjölnir, Storm Hammer — When a creature becomes tapped thanks to Mjölnir, Storm Hammer, Spirit Shackle puts a counter on a permanent
  2. Captain America's Shield — When a creature becomes tapped thanks to Captain America's Shield, Spirit Shackle puts a counter on a permanent
  3. Minion of Leshrac — When Minion of Leshrac becomes tapped, Spirit Shackle puts a counter on a permanent
  4. Tiller Engine — When a creature becomes tapped thanks to Tiller Engine, Spirit Shackle puts a counter on a permanent
  5. Dread Cacodemon — When a creature becomes tapped thanks to Dread Cacodemon, Spirit Shackle puts a counter on a permanent
  6. Skirsdag High Priest — When Skirsdag High Priest becomes tapped, Spirit Shackle puts a counter on a permanent
  7. Three Bowls of Porridge — When a creature becomes tapped thanks to Three Bowls of Porridge, Spirit Shackle puts a counter on a permanent
  8. Altar Golem — When Altar Golem becomes tapped, Spirit Shackle puts a counter on a permanent
  9. Hylda's Crown of Winter — When a creature becomes tapped thanks to Hylda's Crown of Winter, Spirit Shackle puts a counter on a permanent
  10. Ring of Gix — When a creature becomes tapped thanks to Ring of Gix, Spirit Shackle puts a counter on a permanent

555 other cards cause it too. These are the ones with the most connections.

an Aura enters the battlefield — 1,257 cards in the game can cause this (Spirit Shackle is one).

When Spirit Shackle enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

1 other card cares about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Spirit Shackle is one).

When Spirit Shackle is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Spirit Shackle is one).

  1. Historian's Boon — When Spirit Shackle enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Spirit Shackle is one).

When Spirit Shackle enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

59 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Spirit Shackle is one).

When a permanent gets a counter thanks to Spirit Shackle:

  1. Aether Revolt — deals that much damage
  2. Territorial Gorger — gets +2/+2
  3. Fabrication Module — puts a counter on a creature
  4. All Will Be One — deals that much damage

4 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Spirit Shackle is one).

  1. Nature's Wrath — When Spirit Shackle enters, Nature's Wrath makes a player sacrifice a Swamp or permanent

21 other cards care about it too. These are the ones with the most connections.