Steal the Show

Steal the Show

Sorcery

Mana cost: {2}{R}

How we read this card

Target player discards any number of cards, then draws that many cards.

on-cast —

on-cast — draws you that many cards

Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.

on-cast — deals damage

Causes: you face a dilemma, discard a card, draw a card, a creature deals noncombat damage, a planeswalker deals noncombat damage.

Cares about: an instant in a graveyard, a sorcery in a graveyard.

Works well with

a planeswalker deals noncombat damage — 357 cards in the game can cause this (Steal the Show is one).

  1. Tamanoa — When Steal the Show deals noncombat damage, Tamanoa gains you that much life

1 other card cares about it too. These are the ones with the most connections.

you face a dilemma — 739 cards in the game can cause this (Steal the Show is one).

When Steal the Show poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

a card is discarded — 2,042 cards in the game can cause this (Steal the Show is one).

When Steal the Show makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Steal the Show is one).

When Steal the Show deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Steal the Show is one).

When Steal the Show is cast:

  1. Invasion of Regatha // Disciples of the Inferno — gets +1/+1
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Spellweaver Volute — copies a spell
  4. Lilah, Undefeated Slickshot — gets +1/+1
  5. Niblis of Frost — gets +1/+1
  6. Primeval Bounty — puts 3 counters on a creature
  7. Tetsuko Umezawa, Pursuer — gets +1/+1
  8. Thor, God of Thunder — deals that spell's mana value damage
  9. Artist's Talent — draws and discards
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Steal the Show is one).

When Steal the Show makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Aether Syphon — mills a card
  4. Ob Nixilis, the Hate-Twisted — deals 1 damage
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Orcish Bowmasters — deals 1 damage

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Steal the Show is one).

  1. Charnelhoard Wurm — Steal the Show puts cards into the graveyard that Charnelhoard Wurm can bring back
  2. Gale, Waterdeep Prodigy — Steal the Show puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  3. Harness the Storm — Steal the Show puts cards into the graveyard that Harness the Storm can bring back
  4. Samwise Gamgee — Steal the Show puts cards into the graveyard that Samwise Gamgee can bring back
  5. Bloodbond March — Steal the Show puts cards into the graveyard that Bloodbond March can bring back
  6. Transplant Theorist — Steal the Show puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Steal the Show puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Steal the Show fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Steal the Show puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Steal the Show puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Steal the Show is one).

When a card hits the graveyard thanks to Steal the Show:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Measure of Wickedness — gives an opponent control of itself

6 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Steal the Show is one).

  1. Soul Link — When a creature is dealt damage thanks to Steal the Show, Soul Link gains you that much life

26 other cards care about it too. These are the ones with the most connections.