Swordsman's Steel

Swordsman's Steel

Artifact — Equipment

Mana cost: {4}

How we read this card

When this Equipment enters, draw a card for each Equipment you control.

triggered — draws you cards

Equipped creature gets +2/+2 for each Equipment you control.

static — gives +2/+2 for each Equipment you control

Equip {3}

Causes: draw a card.

Cares about: an Equipment you control.

Works well with

an Equipment you control — 628 cards in the game can cause this.

  1. Sword of Wealth and Power — While you control Sword of Wealth and Power, Swordsman's Steel counts it and draws more cards
  2. Foot Chopper — While you control Foot Chopper, Swordsman's Steel counts it and draws more cards
  3. Adaptive Omnitool — While you control Adaptive Omnitool, Swordsman's Steel counts it and draws more cards
  4. Saw — While you control Saw, Swordsman's Steel counts it and draws more cards
  5. Mace of the Valiant — While you control Mace of the Valiant, Swordsman's Steel counts it and draws more cards
  6. Sword of the Meek — While you control Sword of the Meek, Swordsman's Steel counts it and draws more cards
  7. Ronin Warclub — While you control Ronin Warclub, Swordsman's Steel counts it and draws more cards
  8. Dredging Claw — While you control Dredging Claw, Swordsman's Steel counts it and draws more cards
  9. Stormrider Rig — While you control Stormrider Rig, Swordsman's Steel counts it and draws more cards
  10. Doc Ock's Tentacles — While you control Doc Ock's Tentacles, Swordsman's Steel counts it and draws more cards

618 other cards use it too. These are the ones with the most connections.

a nontoken Equipment enters the battlefield — 649 cards in the game can cause this (Swordsman's Steel is one).

  1. Firion, Wild Rose Warrior — When Swordsman's Steel enters, Firion, Wild Rose Warrior makes a token

an Equipment enters the battlefield — 658 cards in the game can cause this.

When Swordsman's Steel:

  1. Puresteel Paladin — enters, Puresteel Paladin draws you 1 card
  2. Sokka and Suki — enters, Sokka and Suki makes a token
  3. Barret, Avalanche Leader — enters, Barret, Avalanche Leader makes a token
  4. The Mighty Thor, Jane Foster — enters, The Mighty Thor, Jane Foster draws you 1 card
  5. Bloodforged Battle-Axe — enters because Bloodforged Battle-Axe copies it, its ability triggers again
  6. Masterwork of Ingenuity — enters because Masterwork of Ingenuity copies it, its ability triggers again
  7. Giott, King of the Dwarves — enters, Giott, King of the Dwarves draws and discards
  8. Hammer of Nazahn — enters, Hammer of Nazahn triggers
  9. Sigarda's Aid — enters, Sigarda's Aid triggers

4 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Swordsman's Steel is one).

When Swordsman's Steel is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Swordsman's Steel is one).

When Swordsman's Steel enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

a card is drawn — 3,815 cards in the game can cause this (Swordsman's Steel is one).

When Swordsman's Steel makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Swordsman's Steel is one).

When Swordsman's Steel enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

55 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Swordsman's Steel is one).

When Swordsman's Steel enters:

  1. HYDRA Assault Robot — deals 1 damage
  2. Era of Innovation — puts a counter on a permanent you control

40 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Swordsman's Steel is one).

When Swordsman's Steel is cast:

  1. Sokka, Bold Boomeranger — puts a +1/+1 counter on itself
  2. Saheeli, Radiant Creator — puts a counter on a permanent you control

10 other cards care about it too. These are the ones with the most connections.