edhseer Commander synergy, explained
Legendary Creature — Shapeshifter
Mana cost: {W}{U}{B}
The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.
activated {1}, Sacrifice another creature —
activated {1}, Sacrifice another creature — copies a permanent
What a deck led by this card wants
Causes: sacrifice a creature, a creature dies, copy a creature.
Cares about: a creature to sacrifice.
anything leaves the battlefield — 1 card in the game can cause this (The Ever-Changing 'Dane is one).
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (The Ever-Changing 'Dane is one).
When you sacrifice another creature to The Ever-Changing 'Dane:
a creature is sacrificed — 1,741 cards in the game can cause this (The Ever-Changing 'Dane is one).
When you sacrifice another creature to The Ever-Changing 'Dane:
19 other cards care about it too. These are the ones with the most connections.
a creature to sacrifice — 2,720 cards in the game can cause this (The Ever-Changing 'Dane is one).
2,711 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (The Ever-Changing 'Dane is one).
The Ever-Changing 'Dane puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (The Ever-Changing 'Dane is one).
When you sacrifice another creature to The Ever-Changing 'Dane:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (The Ever-Changing 'Dane is one).
451 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (The Ever-Changing 'Dane is one).
34 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (The Ever-Changing 'Dane is one).
18 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (The Ever-Changing 'Dane is one).
The Ever-Changing 'Dane:
441 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (The Ever-Changing 'Dane is one).
219 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (The Ever-Changing 'Dane is one).
148 other cards care about it too. These are the ones with the most connections.