The Ever-Changing 'Dane

The Ever-Changing 'Dane

Legendary Creature — Shapeshifter

Mana cost: {W}{U}{B}

How we read this card

The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.

activated {1}, Sacrifice another creature —

activated {1}, Sacrifice another creature — copies a permanent

What we read on this card

Causes: sacrifice a creature, a creature dies, copy a creature.

Cares about: a creature to sacrifice.

Works well with

anything leaves the battlefield — 1 card in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

  1. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to The Ever-Changing 'Dane, it exiles a Nightmare

a nontoken creature is sacrificed — 1,082 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

When you sacrifice another creature to The Ever-Changing 'Dane:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,086 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

When you sacrifice another creature to The Ever-Changing 'Dane:

  1. Fleshtaker — gains you 1 life
  2. Smothering Abomination — draws you 1 card
  3. Kels, Fight Fixer — draws you 1 card
  4. Plumb the Forbidden — copies a spell
  5. Zodiark, Umbral God — puts a +1/+1 counter on itself
  6. Evin, Waterdeep Opportunist — makes a token
  7. Kingpin, Wilson Fisk — makes 2 tokens
  8. Cabal Therapist — triggers
  9. Ruthless Deathfang — makes an opponent sacrifice a creature
  10. Prowling Geistcatcher — exiles it

3 other cards care about it too. These are the ones with the most connections.

a creature to sacrifice — 1,454 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

  1. Captain Jean-Luc Picard — Captain Jean-Luc Picard makes fodder for The Ever-Changing 'Dane
  2. Endless Ranks of HYDRA — Endless Ranks of HYDRA makes fodder for The Ever-Changing 'Dane
  3. Defiler of Faith — Defiler of Faith makes fodder for The Ever-Changing 'Dane
  4. Foot Chopper — Foot Chopper makes fodder for The Ever-Changing 'Dane

1,450 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 1,920 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

The Ever-Changing 'Dane puts cards into the graveyard that:

  1. Havengul Lich — can bring back
  2. Liliana the Repentant — can bring back
  3. Surgical Suite // Hospital Room — can bring back
  4. Sword of Light and Shadow — can bring back
  5. Necromantic Thirst — can bring back
  6. Krile Baldesion — can bring back
  7. Ruthless Technomancer — can bring back
  8. Forum Necroscribe — can bring back
  9. The Deck of Many Things — can bring back
  10. Polluted Cistern // Dim Oubliette — can bring back

589 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 1,920 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

When you sacrifice another creature to The Ever-Changing 'Dane:

  1. Zahur, Glory's Past — makes a token
  2. Liesa, Forgotten Archangel — brings a card back
  3. Avacyn, Angel of Horror — brings a card back
  4. Nim Deathmantle — brings a card back
  5. Valkyrie's Call — brings a card back
  6. Decaying Soil — brings a card back
  7. High-Society Hunter — draws you 1 card
  8. Gate to the Afterlife — gains you 1 life
  9. Liliana, Heretical Healer // Liliana, Defiant Necromancer — flickers itself
  10. Body Launderer — draws and discards

36 other cards care about it too. These are the ones with the most connections.

a creature dies — 1,950 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

  1. Pious Evangel // Wayward Disciple — When you sacrifice another creature to The Ever-Changing 'Dane, Pious Evangel // Wayward Disciple makes each opponent lose 1 life
  2. Daxos, Blessed by the Sun — When you sacrifice another creature to The Ever-Changing 'Dane, Daxos, Blessed by the Sun gains you 1 life
  3. Elas il-Kor, Sadistic Pilgrim — When you sacrifice another creature to The Ever-Changing 'Dane, Elas il-Kor, Sadistic Pilgrim makes each opponent lose 1 life
  4. Shriveling Rot — When you sacrifice another creature to The Ever-Changing 'Dane, Shriveling Rot makes a player lose life equal to its toughness
  5. Boss's Chauffeur — When Boss's Chauffeur dies thanks to The Ever-Changing 'Dane, it makes a token
  6. Clavileño, First of the Blessed — When Clavileño, First of the Blessed dies thanks to The Ever-Changing 'Dane, it draws you 1 card
  7. Meathook Massacre II — When you sacrifice another creature to The Ever-Changing 'Dane, Meathook Massacre II brings a card back
  8. Ashnod's Intervention — When you sacrifice another creature to The Ever-Changing 'Dane, Ashnod's Intervention brings a card back
  9. Treacherous Vampire — When Treacherous Vampire dies thanks to The Ever-Changing 'Dane, it makes you lose life
  10. Angelic Renewal — When you sacrifice another creature to The Ever-Changing 'Dane, Angelic Renewal sacrifices itself

300 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 2,052 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

When a creature hits the graveyard thanks to The Ever-Changing 'Dane:

  1. Robot Domination — draws you 1 card
  2. Dennick, Pious Apprentice // Dennick, Pious Apparition — triggers
  3. Soulcipher Board // Cipherbound Spirit — triggers

8 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 2,062 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

  1. Gorbag of Minas Morgul — When you sacrifice another creature to The Ever-Changing 'Dane, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 3,017 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

When you sacrifice another creature to The Ever-Changing 'Dane:

  1. Splinter, the Mentor — makes a token
  2. Rat King, Pale Piper — makes a token

a creature leaves the battlefield — 3,060 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

  1. Ninja Teen — When you sacrifice another creature to The Ever-Changing 'Dane, Ninja Teen makes each opponent lose 1 life
  2. Lunarch Veteran // Luminous Phantom — When you sacrifice another creature to The Ever-Changing 'Dane, Lunarch Veteran // Luminous Phantom gains you 1 life
  3. Rapacious Guest — When Rapacious Guest leaves the battlefield thanks to The Ever-Changing 'Dane, it makes each opponent lose life equal to its power

25 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 4,724 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

The Ever-Changing 'Dane:

  1. Repentant Vampire — fills your graveyard toward the 7 or more cards Repentant Vampire needs
  2. Athreos, Shroud-Veiled — puts cards into the graveyard that Athreos, Shroud-Veiled can bring back

271 other cards care about it too. These are the ones with the most connections.

a creature attacks — 9,697 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

  1. Chorale of the Void — When The Ever-Changing 'Dane attacks, Chorale of the Void brings a card back

130 other cards care about it too. These are the ones with the most connections.

anything attacks — 9,697 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).

  1. Grim Javelineer — When The Ever-Changing 'Dane attacks, Grim Javelineer gives +1/+0

72 other cards care about it too. These are the ones with the most connections.