edhseer Commander synergy, explained
Legendary Creature — Shapeshifter
Mana cost: {W}{U}{B}
The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.
activated {1}, Sacrifice another creature —
activated {1}, Sacrifice another creature — copies a permanent
Causes: sacrifice a creature, a creature dies, copy a creature.
Cares about: a creature to sacrifice.
anything leaves the battlefield — 1 card in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
a nontoken creature is sacrificed — 1,082 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
When you sacrifice another creature to The Ever-Changing 'Dane:
a creature is sacrificed — 1,086 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
When you sacrifice another creature to The Ever-Changing 'Dane:
3 other cards care about it too. These are the ones with the most connections.
a creature to sacrifice — 1,454 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
1,450 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 1,920 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
The Ever-Changing 'Dane puts cards into the graveyard that:
589 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 1,920 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
When you sacrifice another creature to The Ever-Changing 'Dane:
36 other cards care about it too. These are the ones with the most connections.
a creature dies — 1,950 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
300 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 2,052 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
When a creature hits the graveyard thanks to The Ever-Changing 'Dane:
8 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 2,062 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
2 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 3,017 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
When you sacrifice another creature to The Ever-Changing 'Dane:
a creature leaves the battlefield — 3,060 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
25 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 4,724 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
The Ever-Changing 'Dane:
271 other cards care about it too. These are the ones with the most connections.
a creature attacks — 9,697 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
130 other cards care about it too. These are the ones with the most connections.
anything attacks — 9,697 cards in The Ever-Changing 'Dane's colors can cause this (The Ever-Changing 'Dane is one).
72 other cards care about it too. These are the ones with the most connections.