The Watcher in the Water

The Watcher in the Water

Legendary Creature — Kraken

Mana cost: {3}{U}{U}

How we read this card

The Watcher in the Water enters tapped with nine stun counters on it.

static — puts 9 counters on it

Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.

triggered — makes a token

Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.

triggered — untaps a permanent

triggered — puts a counter on it

What a deck led by this card wants

Causes: put a counter on anything, create a Tentacle creature token, put a Tentacle creature token onto the battlefield, untap a Kraken, put a counter on an artifact, put a counter on a battle, put a counter on a creature, put a counter on an enchantment, put a counter on a planeswalker.

Cares about: a Tentacle is put into a graveyard from the battlefield.

Works well with

a Kraken deals combat damage — 82 cards in the game can cause this (The Watcher in the Water is one).

  1. Spawning Kraken — When The Watcher in the Water deals combat damage, Spawning Kraken makes a token

a creature gets a counter — 2,691 cards in the game can cause this (The Watcher in the Water is one).

When a permanent gets a counter thanks to The Watcher in the Water:

  1. Hollowmurk Siege — draws you 1 card
  2. Generous Patron — draws you 1 card
  3. Danny Pink — draws you 1 card
  4. Bold Plagiarist — puts counters on a permanent
  5. Mikey & Leo, Chaos & Order — draws you 1 card
  6. Kros, Defense Contractor — triggers
  7. Rikku, Resourceful Guardian — triggers

36 other cards care about it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Jalira, Master Polymorphist — The Watcher in the Water makes fodder for Jalira, Master Polymorphist
  2. Polymorph — The Watcher in the Water makes fodder for Polymorph
  3. Proteus Staff — The Watcher in the Water makes fodder for Proteus Staff
  4. Synthetic Destiny — The Watcher in the Water makes fodder for Synthetic Destiny
  5. Mass Polymorph — The Watcher in the Water makes fodder for Mass Polymorph

2,715 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (The Watcher in the Water is one).

When a Tentacle enters thanks to The Watcher in the Water:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (The Watcher in the Water is one).

  1. Staff of the Storyteller — When The Watcher in the Water makes a Tentacle token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (The Watcher in the Water is one).

When a Tentacle enters thanks to The Watcher in the Water:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes a token
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (The Watcher in the Water is one).

When The Watcher in the Water makes a Tentacle token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (The Watcher in the Water is one).

  1. All Will Be One — When a permanent gets a counter thanks to The Watcher in the Water, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (The Watcher in the Water is one).

When The Watcher in the Water attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

124 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (The Watcher in the Water is one).

When The Watcher in the Water attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

196 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (The Watcher in the Water is one).

When The Watcher in the Water blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

26 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (The Watcher in the Water is one).

  1. Scurry Oak — When The Watcher in the Water enters, Scurry Oak puts a counter on itself
  2. Fathom Mage — When The Watcher in the Water enters, Fathom Mage puts a counter on itself
  3. Lonis, Genetics Expert — When The Watcher in the Water enters, Lonis, Genetics Expert puts a counter on itself
  4. Slash, Reptile Rampager — When a Tentacle enters thanks to The Watcher in the Water, Slash, Reptile Rampager deals 2 damage
  5. Gimli of the Glittering Caves — When The Watcher in the Water enters, Gimli of the Glittering Caves puts counters on a permanent
  6. Ray Fillet, Wave Warrior — When The Watcher in the Water enters, Ray Fillet, Wave Warrior puts a counter on itself
  7. Legolas Greenleaf — When The Watcher in the Water enters, Legolas Greenleaf puts a counter on a permanent
  8. The Neutrinos — When a Tentacle enters thanks to The Watcher in the Water, The Neutrinos gets +1/+0
  9. Aetherstorm Roc — When a Tentacle enters thanks to The Watcher in the Water, Aetherstorm Roc puts a counter on a permanent you control
  10. Raphael, Most Attitude — When a Tentacle enters thanks to The Watcher in the Water, Raphael, Most Attitude exiles a card from your library

331 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (The Watcher in the Water is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Tentacle enters thanks to The Watcher in the Water, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

53 other cards care about it too. These are the ones with the most connections.