Thermo-Alchemist

Thermo-Alchemist

Creature — Human Shaman

Mana cost: {1}{R}

How we read this card

Defender
This creature deals 1 damage to each opponent.

activated {T} — deals 1 damage

Whenever you cast an instant or sorcery spell, untap this creature.

triggered — untaps a permanent

Causes: anything deals noncombat damage, untap a creature.

Cares about: an instant is cast, a sorcery is cast.

Works well with

a creature untaps — 519 cards in the game can cause this (Thermo-Alchemist is one).

  1. Fishing Pole — When Thermo-Alchemist untaps, Fishing Pole triggers

a Shaman creature enters the battlefield — 539 cards in the game can cause this (Thermo-Alchemist is one).

  1. Thornbite Staff — When Thermo-Alchemist enters, Thornbite Staff triggers

anything deals noncombat damage — 3,068 cards in the game can cause this (Thermo-Alchemist is one).

When Thermo-Alchemist deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Ghyrson Starn, Kelermorph — deals 2 damage
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Thermo-Alchemist is one).

When Thermo-Alchemist makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

cast a sorcery — 3,720 cards in the game can cause this.

  1. Glamdring — When an instant is cast thanks to Glamdring, Thermo-Alchemist untaps itself
  2. Renegade Bull — When an instant is cast thanks to Renegade Bull, Thermo-Alchemist untaps itself
  3. Finale of Promise — When Finale of Promise is cast, Thermo-Alchemist untaps itself
  4. Treasure Keeper — When an instant is cast thanks to Treasure Keeper, Thermo-Alchemist untaps itself
  5. Ogre Battlecaster — When an instant is cast thanks to Ogre Battlecaster, Thermo-Alchemist untaps itself
  6. Wildfire Eternal — When an instant is cast thanks to Wildfire Eternal, Thermo-Alchemist untaps itself
  7. Dreadhorde Arcanist — When an instant is cast thanks to Dreadhorde Arcanist, Thermo-Alchemist untaps itself
  8. Scholar of Combustion — When an instant is cast thanks to Scholar of Combustion, Thermo-Alchemist untaps itself
  9. Ryan Sinclair — When an instant is cast thanks to Ryan Sinclair, Thermo-Alchemist untaps itself
  10. Goblin Dark-Dwellers — When an instant is cast thanks to Goblin Dark-Dwellers, Thermo-Alchemist untaps itself

3,710 other cards cause it too. These are the ones with the most connections.

cast an instant — 3,931 cards in the game can cause this.

  1. Vivi's Persistence — When Vivi's Persistence is cast, Thermo-Alchemist untaps itself
  2. First Day of Class — When First Day of Class is cast, Thermo-Alchemist untaps itself
  3. Wyll's Reversal — When Wyll's Reversal is cast, Thermo-Alchemist untaps itself
  4. Return the Favor — When Return the Favor is cast, Thermo-Alchemist untaps itself
  5. Commando Raid — When Commando Raid is cast, Thermo-Alchemist untaps itself
  6. Blind Fury — When Blind Fury is cast, Thermo-Alchemist untaps itself
  7. Pyre Rhymer // Molten Tide — When Pyre Rhymer // Molten Tide is cast, Thermo-Alchemist untaps itself
  8. Magmatic Sinkhole — When Magmatic Sinkhole is cast, Thermo-Alchemist untaps itself
  9. Thermal Blast — When Thermal Blast is cast, Thermo-Alchemist untaps itself
  10. Demoralize — When Demoralize is cast, Thermo-Alchemist untaps itself

3,921 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Thermo-Alchemist is one).

When Thermo-Alchemist enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Thermo-Alchemist is one).

When Thermo-Alchemist attacks:

  1. Anthem of Rakdos — gives +2/+0
  2. Adaptive Omnitool — searches a library
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

183 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Thermo-Alchemist is one).

When Thermo-Alchemist attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

111 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Thermo-Alchemist is one).

When Thermo-Alchemist blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Thermo-Alchemist is one).

When Thermo-Alchemist enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

306 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Thermo-Alchemist is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Thermo-Alchemist enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

43 other cards care about it too. These are the ones with the most connections.