Training Grounds

Training Grounds

Enchantment

Mana cost: {U}

How we read this card

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

static — costs {2} less

Causes: nothing.

Cares about: a creature it makes cheaper to cast.

Works well with

an enchantment is cast — 3,673 cards in the game can cause this (Training Grounds is one).

When Training Grounds is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Training Grounds is one).

  1. Historian's Boon — When Training Grounds enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Training Grounds is one).

When Training Grounds enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

120 other cards care about it too. These are the ones with the most connections.

a creature it makes cheaper to cast — 19,392 cards in the game can cause this (Training Grounds is one).

Training Grounds reduces what:

  1. Nakia, Wakandan Operative — costs
  2. Liliana the Repentant — costs
  3. Pious Evangel // Wayward Disciple — costs
  4. Swarmborn Giant — costs
  5. Goblin Goliath — costs
  6. Sanctifier of Souls — costs
  7. Ardoz, Cobbler of War — costs
  8. Wispdrinker Vampire — costs
  9. Black Panther, Wakandan King — costs
  10. Distinguished Conjurer — costs

19,382 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Training Grounds is one).

  1. Nature's Wrath — When Training Grounds enters, Nature's Wrath makes a player sacrifice an Island or permanent

628 other cards care about it too. These are the ones with the most connections.