edhseer Commander synergy, explained
Creature — Spirit
Mana cost: {2}{U}{U}
Flying
At the beginning of your end step, tap all lands you control.
triggered —
Causes: tap a land.
Cares about: an end step.
a land becomes tapped — 50 cards in the game can cause this (Troublesome Spirit is one).
When a land becomes tapped thanks to Troublesome Spirit:
6 other cards care about it too. These are the ones with the most connections.
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Troublesome Spirit is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Troublesome Spirit is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Troublesome Spirit is one).
When Troublesome Spirit enters:
anything attacks — 17,934 cards in the game can cause this (Troublesome Spirit is one).
When Troublesome Spirit attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Troublesome Spirit is one).
When Troublesome Spirit attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Troublesome Spirit is one).
When Troublesome Spirit blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Troublesome Spirit is one).
When Troublesome Spirit attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Troublesome Spirit is one).
When Troublesome Spirit deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Troublesome Spirit is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Troublesome Spirit is one).
When Troublesome Spirit enters:
301 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Troublesome Spirit is one).
39 other cards care about it too. These are the ones with the most connections.