Vampiric Sliver

Vampiric Sliver

Creature — Sliver

Mana cost: {3}{B}

How we read this card

All Sliver creatures have that ability

static — grants a keyword

Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

triggered — puts a counter on it

Causes: put a counter on anything.

Cares about: a creature dies, a Sliver creature it grants abilities to.

Works well with

a Sliver deals combat damage — 169 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver deals combat damage:

  1. Brood Sliver — makes a token
  2. Synapse Sliver — makes a player draw 1 card

a Sliver creature attacks — 169 cards in the game can cause this (Vampiric Sliver is one).

  1. Thorncaster Sliver — When Vampiric Sliver attacks, Thorncaster Sliver deals 1 damage

a Sliver attacks — 169 cards in the game can cause this (Vampiric Sliver is one).

  1. Leeching Sliver — When Vampiric Sliver attacks, Leeching Sliver makes each opponent lose 1 life

a Sliver creature deals combat damage — 169 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver deals combat damage:

  1. Tempered Sliver — puts a counter on a permanent
  2. Capricious Sliver — exiles a card from your library

a Sliver creature enters the battlefield — 174 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver enters:

  1. Lavabelly Sliver — deals 1 damage
  2. Regal Sliver — gives +1/+1
  3. Constricting Sliver — exiles a creature an opponent controls
  4. Taunting Sliver — triggers

a Sliver creature it grants abilities to — 176 cards in the game can cause this.

  1. Hivestone — Hivestone gives Vampiric Sliver an extra ability

175 other cards cause it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Vampiric Sliver is one).

  1. All Will Be One — When Vampiric Sliver gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature
  6. Shield of the Righteous — triggers

22 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Vampiric Sliver is one).

When Vampiric Sliver enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage
  5. Ray Fillet, Wave Warrior — puts a counter on itself
  6. The Neutrinos — gets +1/+0
  7. Wingnut, Bat on the Belfry — grants flying, haste and menace
  8. Aetherstorm Roc — puts a counter on a permanent you control
  9. Raphael, Most Attitude — exiles a card from your library

309 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Vampiric Sliver is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Vampiric Sliver enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

41 other cards care about it too. These are the ones with the most connections.