Volrath's Stronghold

Volrath's Stronghold

Legendary Land

How we read this card

Add {C}.

activated {T} — adds 1 mana

Put target creature card from your graveyard on top of your library.

activated {1}{B}, {T} — brings a card back

Causes: a creature leaves a graveyard.

Cares about: a creature in a graveyard.

Works well with

a land it grants abilities to — 1,237 cards in the game can cause this.

  1. Mystic Skull // Mystic Monstrosity — Mystic Skull // Mystic Monstrosity gives Volrath's Stronghold an extra ability
  2. Chromatic Lantern — Chromatic Lantern gives Volrath's Stronghold an extra ability
  3. Petrified Hamlet — Petrified Hamlet gives Volrath's Stronghold an extra ability

1,234 other cards cause it too. These are the ones with the most connections.

a land it boosts — 1,237 cards in the game can cause this.

  1. Blanket of Night — Blanket of Night gives Volrath's Stronghold bigger stats

1,236 other cards cause it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Volrath's Stronghold is one).

When a creature leaves a graveyard thanks to Volrath's Stronghold:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a land enters the battlefield — 1,560 cards in the game can cause this (Volrath's Stronghold is one).

When Volrath's Stronghold enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Volrath's Stronghold is one).

When a creature leaves a graveyard thanks to Volrath's Stronghold:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Volrath's Stronghold is one).

  1. Rankle and Torbran — Rankle and Torbran puts cards into the graveyard that Volrath's Stronghold can bring back
  2. Shriveling Rot — Shriveling Rot puts cards into the graveyard that Volrath's Stronghold can bring back
  3. Caesar, Legion's Emperor — Caesar, Legion's Emperor puts cards into the graveyard that Volrath's Stronghold can bring back
  4. Ayara, First of Locthwain — Ayara, First of Locthwain puts cards into the graveyard that Volrath's Stronghold can bring back
  5. Foot Chopper — Foot Chopper puts cards into the graveyard that Volrath's Stronghold can bring back
  6. Blasting Station — Blasting Station puts cards into the graveyard that Volrath's Stronghold can bring back
  7. Tainted Aether — Tainted Aether puts cards into the graveyard that Volrath's Stronghold can bring back
  8. Lethal Vapors — Lethal Vapors puts cards into the graveyard that Volrath's Stronghold can bring back
  9. Grave Peril — Grave Peril puts cards into the graveyard that Volrath's Stronghold can bring back
  10. Spreading Plague — Spreading Plague puts cards into the graveyard that Volrath's Stronghold can bring back

2,759 other cards care about it too. These are the ones with the most connections.