Wheel of Potential

Wheel of Potential

Sorcery

Mana cost: {2}{R}

How we read this card

You get {E}{E}{E} , then you may pay any amount of {E}.

on-cast —

Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.

on-cast —

on-cast — draws you cards

Causes: put a counter on anything, exile a card, draw a card.

Cares about: nothing.

Works well with

anything is exiled — 2,497 cards in the game can cause this (Wheel of Potential is one).

  1. The War Doctor — When Wheel of Potential is exiled, The War Doctor puts a time counter on itself

a sorcery is cast — 3,720 cards in the game can cause this (Wheel of Potential is one).

When Wheel of Potential is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Wheel of Potential is one).

When Wheel of Potential makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Aether Syphon — mills a card
  4. Ob Nixilis, the Hate-Twisted — deals 1 damage
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Orcish Bowmasters — deals 1 damage

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Wheel of Potential is one).

When a permanent gets a counter thanks to Wheel of Potential:

  1. Aether Revolt — deals that much damage
  2. Territorial Gorger — gets +2/+2
  3. Fabrication Module — puts a counter on a creature
  4. All Will Be One — deals that much damage

4 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Wheel of Potential is one).

When Wheel of Potential is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.