edhseer Commander synergy, explained
Instant
Mana cost: {2}{W}
Choose one. If you control a commander as you cast this spell, you may choose both instead.
on-cast —
Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
on-cast — makes a token
Will of the Mardu deals damage to target creature equal to the number of creatures you control.
on-cast — deals damage
Causes: you face a dilemma, create a Warrior creature token, put a Warrior creature token onto the battlefield, a creature deals noncombat damage.
Cares about: nothing.
you face a dilemma — 739 cards in the game can cause this (Will of the Mardu is one).
When Will of the Mardu poses a dilemma:
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Will of the Mardu is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Will of the Mardu is one).
When a Warrior enters thanks to Will of the Mardu:
a creature token enters the battlefield — 2,799 cards in the game can cause this (Will of the Mardu is one).
When a Warrior enters thanks to Will of the Mardu:
a creature token is created — 2,799 cards in the game can cause this (Will of the Mardu is one).
3 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Will of the Mardu is one).
When Will of the Mardu deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Will of the Mardu is one).
When a Warrior enters thanks to Will of the Mardu:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Will of the Mardu is one).
When Will of the Mardu makes a Warrior token:
17 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Will of the Mardu is one).
When Will of the Mardu is cast:
427 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Will of the Mardu is one).
When a creature is dealt damage thanks to Will of the Mardu:
17 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Will of the Mardu is one).
When a Warrior enters thanks to Will of the Mardu:
338 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Will of the Mardu is one).
11 other cards care about it too. These are the ones with the most connections.