edhseer Commander synergy, explained
Sorcery
Mana cost: {5}{U}
Choose one. If you control a commander as you cast this spell, you may choose both instead.
on-cast —
Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types.
on-cast — makes a token
Target player draws cards equal to the greatest mana value among permanents you control.
on-cast — draws you cards
Causes: you face a dilemma, create a Dragon creature token, put a Dragon creature token onto the battlefield, draw a card.
Cares about: nothing.
a Dragon enters the battlefield — 524 cards in the game can cause this (Will of the Temur is one).
When a Dragon enters thanks to Will of the Temur:
4 other cards care about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Will of the Temur is one).
When Will of the Temur poses a dilemma:
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,715 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Will of the Temur is one).
When a Dragon enters thanks to Will of the Temur:
a creature token is created — 2,799 cards in the game can cause this (Will of the Temur is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Will of the Temur is one).
When a Dragon enters thanks to Will of the Temur:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Will of the Temur is one).
When Will of the Temur makes a Dragon token:
17 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Will of the Temur is one).
When Will of the Temur is cast:
424 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Will of the Temur is one).
When Will of the Temur makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Will of the Temur is one).
When a Dragon enters thanks to Will of the Temur:
334 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Will of the Temur is one).
11 other cards care about it too. These are the ones with the most connections.