edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{R}{W}
As this enchantment enters, choose Mardu or Jeskai.
Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
static — doubles the trigger
Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.
triggered — makes a token
triggered — grants haste
Causes: create a Goblin creature token, put a Goblin creature token onto the battlefield.
Cares about: an upkeep.
a Goblin enters the battlefield — 622 cards in the game can cause this (Windcrag Siege is one).
When a Goblin enters thanks to Windcrag Siege:
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,717 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Windcrag Siege is one).
When a Goblin enters thanks to Windcrag Siege:
a creature token is created — 2,799 cards in the game can cause this (Windcrag Siege is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Windcrag Siege is one).
When Windcrag Siege is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Windcrag Siege is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Windcrag Siege is one).
When a Goblin enters thanks to Windcrag Siege:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Windcrag Siege is one).
When Windcrag Siege makes a Goblin token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Windcrag Siege is one).
When Windcrag Siege enters:
66 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Windcrag Siege is one).
When a Goblin enters thanks to Windcrag Siege:
345 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Windcrag Siege is one).
34 other cards care about it too. These are the ones with the most connections.