edhseer Commander synergy, explained
Legendary Artifact Creature — Robot
Mana cost: {2}{W}
Target opponent gains control of Yes Man.
activated {T} —
When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
triggered — draws you 2 cards
triggered — puts a counter on it
When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
triggered — makes a token
What a deck led by this card wants
Causes: take control of anything, draw a card, put a counter on anything, create a Soldier creature token, put a Soldier creature token onto the battlefield.
Cares about: nothing.
anything leaves the battlefield — 1 card in the game can cause this.
an artifact attacks — 1,243 cards in the game can cause this (Yes Man is one).
When Yes Man, Personal Securitron attacks:
an artifact deals combat damage — 1,243 cards in the game can cause this (Yes Man is one).
When Yes Man, Personal Securitron deals combat damage:
2 other cards care about it too. These are the ones with the most connections.
a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Yes Man is one).
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Yes Man is one).
a creature gets a counter — 2,691 cards in the game can cause this (Yes Man is one).
When Yes Man, Personal Securitron gets a counter:
36 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Yes Man is one).
When a Soldier enters thanks to Yes Man, Personal Securitron:
a creature token is created — 2,799 cards in the game can cause this (Yes Man is one).
3 other cards care about it too. These are the ones with the most connections.
an artifact is cast — 3,683 cards in the game can cause this (Yes Man is one).
When Yes Man, Personal Securitron is cast:
271 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Yes Man is one).
When a Soldier enters thanks to Yes Man, Personal Securitron:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Yes Man is one).
When Yes Man, Personal Securitron makes a Soldier token:
17 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Yes Man is one).
When Yes Man, Personal Securitron enters:
a creature is cast — 18,010 cards in the game can cause this (Yes Man is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Yes Man is one).
When Yes Man, Personal Securitron enters:
382 other cards care about it too. These are the ones with the most connections.