Yes Man, Personal Securitron

Yes Man, Personal Securitron

Legendary Artifact Creature — Robot

Mana cost: {2}{W}

How we read this card

Target opponent gains control of Yes Man.

activated {T} —

When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.

triggered — draws you 2 cards

triggered — puts a counter on it

When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

triggered — makes a token

What a deck led by this card wants

Causes: take control of anything, draw a card, put a counter on anything, create a Soldier creature token, put a Soldier creature token onto the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this.

  1. Chrome Dome — Chrome Dome's copy of Yes Man, Personal Securitron is sacrificed at end of turn, and the copy's own leave ability triggers
  2. Eldrazi Monument — When Yes Man, Personal Securitron leaves the battlefield thanks to Eldrazi Monument, it makes a token
  3. Crovax, Ascendant Hero — When Yes Man, Personal Securitron leaves the battlefield thanks to Crovax, Ascendant Hero, it makes a token
  4. Tunnel of Love — When Yes Man, Personal Securitron leaves the battlefield thanks to Tunnel of Love, it makes a token
  5. Far Traveler — When Yes Man, Personal Securitron leaves the battlefield thanks to Far Traveler, it makes a token

an artifact attacks — 1,243 cards in the game can cause this (Yes Man is one).

When Yes Man, Personal Securitron attacks:

  1. Alibou, Ancient Witness — deals X damage
  2. Bio-Asset Allocator — makes each opponent lose 1 life
  3. Assaultron Dominator — puts a counter on a permanent
  4. Aloy, Savior of Meridian — triggers

an artifact deals combat damage — 1,243 cards in the game can cause this (Yes Man is one).

When Yes Man, Personal Securitron deals combat damage:

  1. Locutus of Borg — makes a token
  2. Sharding Sphinx — makes a token
  3. Antagonist Incorporator — makes a token
  4. Research Thief — draws you 1 card
  5. Thopter Spy Network — draws you 1 card
  6. Hive Mind Coprocessor — makes you lose life
  7. Pia Nalaar, Chief Mechanic — puts a counter on a permanent you control
  8. Automated Assembly Line — triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Yes Man is one).

  1. Virulent Silencer — When Yes Man, Personal Securitron deals combat damage, Virulent Silencer puts 2 counters on a permanent

a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Yes Man is one).

  1. Veteran's Armaments — When a Soldier enters thanks to Yes Man, Personal Securitron, Veteran's Armaments triggers

a creature gets a counter — 2,691 cards in the game can cause this (Yes Man is one).

When Yes Man, Personal Securitron gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Generous Patron — draws you 1 card
  3. Danny Pink — draws you 1 card
  4. Bold Plagiarist — puts counters on a permanent
  5. Mikey & Leo, Chaos & Order — draws you 1 card
  6. Kros, Defense Contractor — triggers
  7. Rikku, Resourceful Guardian — triggers

36 other cards care about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Yes Man is one).

When a Soldier enters thanks to Yes Man, Personal Securitron:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Yes Man is one).

  1. Staff of the Storyteller — When Yes Man, Personal Securitron makes a Soldier token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Yes Man is one).

When Yes Man, Personal Securitron is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Yes Man is one).

When a Soldier enters thanks to Yes Man, Personal Securitron:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Yes Man is one).

When Yes Man, Personal Securitron makes a Soldier token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Yes Man is one).

When Yes Man, Personal Securitron enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

a creature is cast — 18,010 cards in the game can cause this (Yes Man is one).

  1. Primeval Bounty — When Yes Man, Personal Securitron is cast, Primeval Bounty makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Yes Man is one).

When Yes Man, Personal Securitron enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Pollywog Prodigy — puts a counter on itself

382 other cards care about it too. These are the ones with the most connections.