Yes Man, Personal Securitron

Yes Man, Personal Securitron

Legendary Artifact Creature — Robot

Mana cost: {2}{W}

How we read this card

Target opponent gains control of Yes Man.

activated {T} —

When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.

triggered — draws you 2 cards

triggered — puts a counter on it

When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

triggered — makes a token

What we read on this card

Causes: take control of anything, draw a card, put a counter on anything, create a Soldier creature token, put a Soldier creature token onto the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in Yes Man's colors can cause this.

  1. Chrome Dome — Chrome Dome's copy of Yes Man, Personal Securitron is sacrificed at end of turn, and the copy's own leave ability triggers
  2. Eldrazi Monument — When Yes Man, Personal Securitron leaves the battlefield thanks to Eldrazi Monument, it makes a token
  3. Crovax, Ascendant Hero — When Yes Man, Personal Securitron leaves the battlefield thanks to Crovax, Ascendant Hero, it makes a token
  4. Tunnel of Love — When Yes Man, Personal Securitron leaves the battlefield thanks to Tunnel of Love, it makes a token
  5. Far Traveler — When Yes Man, Personal Securitron leaves the battlefield thanks to Far Traveler, it makes a token

an artifact deals combat damage — 750 cards in Yes Man's colors can cause this (Yes Man is one).

When Yes Man, Personal Securitron deals combat damage:

  1. Antagonist Incorporator — makes a token
  2. Automated Assembly Line — triggers

a nontoken artifact deals combat damage — 750 cards in Yes Man's colors can cause this (Yes Man is one).

  1. Virulent Silencer — When Yes Man, Personal Securitron deals combat damage, Virulent Silencer puts 2 counters on a permanent

a Soldier creature enters the battlefield — 681 cards in Yes Man's colors can cause this (Yes Man is one).

  1. Veteran's Armaments — When a Soldier enters thanks to Yes Man, Personal Securitron, Veteran's Armaments triggers

a creature token enters the battlefield — 709 cards in Yes Man's colors can cause this (Yes Man is one).

When a Soldier enters thanks to Yes Man, Personal Securitron:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 709 cards in Yes Man's colors can cause this (Yes Man is one).

  1. Staff of the Storyteller — When Yes Man, Personal Securitron makes a Soldier token, Staff of the Storyteller puts a story counter on itself

2 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 2,480 cards in Yes Man's colors can cause this (Yes Man is one).

When Yes Man, Personal Securitron is cast:

  1. Digsite Engineer — makes a token
  2. Myrsmith — makes a token
  3. Patchwork Automaton — puts a +1/+1 counter on itself
  4. Golem Foundry — puts a charge counter on itself
  5. Golem's Heart — gains you 1 life
  6. Urza's Chalice — gains you 1 life
  7. Solar Array — grants sunburst
  8. Traxos, Scourge Eternal — untaps itself
  9. Lux Artillery — grants sunburst
  10. Defiler of Faith — makes a token

22 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 879 cards in Yes Man's colors can cause this (Yes Man is one).

When a Soldier enters thanks to Yes Man, Personal Securitron:

  1. Belladonna Took — gains you 1 life
  2. Lucy MacLean, Positively Armed — makes a token
  3. Caretaker's Talent — draws you 1 card
  4. Spiritcall Enthusiast // Scrollboost — becomes prepared

a token is created — 880 cards in Yes Man's colors can cause this (Yes Man is one).

When Yes Man, Personal Securitron makes a Soldier token:

  1. Idol of Oblivion — draws you 1 card
  2. Rosie Cotton of South Lane — puts a counter on a permanent

5 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 2,530 cards in Yes Man's colors can cause this (Yes Man is one).

When Yes Man, Personal Securitron enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Mirrorworks — makes a token

a card is drawn — 612 cards in Yes Man's colors can cause this (Yes Man is one).

When Yes Man, Personal Securitron makes a player draw a card:

  1. Diviner's Wand — gets +1/+1
  2. Psychosis Crawler — makes each opponent lose 1 life
  3. Hoofprints of the Stag — puts a hoofprint counter on itself
  4. Fasting — triggers
  5. Moonring Mirror — exiles a card from your library

5 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 2,658 cards in Yes Man's colors can cause this (Yes Man is one).

When Yes Man, Personal Securitron enters:

  1. Mandible Justiciar — gets +1/+1
  2. Arcbound Crusher — puts a +1/+1 counter on itself
  3. Battered Golem — untaps itself
  4. Grinding Station — untaps itself
  5. Leonin Elder — gains you 1 life
  6. Ingenious Smith — puts a +1/+1 counter on itself
  7. Phalanx Vanguard — gets +1/+0
  8. Thopter Architect — grants flying
  9. Serum Tank — puts a charge counter on itself
  10. Gonti's Aether Heart — puts 2 counters on a permanent

7 other cards care about it too. These are the ones with the most connections.

a creature attacks — 3,562 cards in Yes Man's colors can cause this (Yes Man is one).

When Yes Man, Personal Securitron attacks:

  1. Adaptive Omnitool — searches a library
  2. Staff of Titania — makes a token
  3. Saw — sacrifices a creature
  4. Ultima Weapon — kills a creature an opponent controls
  5. Super-Soldier Serum — triggers

65 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,562 cards in Yes Man's colors can cause this (Yes Man is one).

When Yes Man, Personal Securitron attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Surgical Suite // Hospital Room — puts a counter on a creature
  3. Apothecary White — makes a token
  4. Adeline, Resplendent Cathar — makes a token
  5. Dalkovan Encampment — makes 2 tokens
  6. Salvation Colossus — gives +2/+2
  7. Guide of Souls — triggers
  8. Warren Warleader — triggers

24 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,562 cards in Yes Man's colors can cause this (Yes Man is one).

  1. Dead-Iron Sledge — When Yes Man, Personal Securitron blocks, Dead-Iron Sledge kills a creature

7 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 4,091 cards in Yes Man's colors can cause this (Yes Man is one).

  1. Aetherstorm Roc — When a Soldier enters thanks to Yes Man, Personal Securitron, Aetherstorm Roc puts a counter on a permanent you control

92 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 6,738 cards in Yes Man's colors can cause this (Yes Man is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Soldier enters thanks to Yes Man, Personal Securitron, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

8 other cards care about it too. These are the ones with the most connections.