Arno Dorian

Arno Dorian

Legendary Creature — Human Assassin

Mana cost: {2}{B}{R}

How we read this card

Deathtouch
Other Assassins you control get +2/+0.

static — gives +2/+0

Disguise {B}{R}

What we read on this card

Causes: nothing.

Cares about: an Assassin it boosts.

Works well with

an Assassin attacks — 123 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian attacks:

  1. The Revelations of Ezio — puts a counter on a permanent
  2. Origin of the Hidden Ones — makes a token

an Assassin deals combat damage — 123 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

  1. Jacob Frye — When Arno Dorian deals combat damage, Jacob Frye exiles a card from your graveyard

a creature is turned face up — 77 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian is turned face up:

  1. Pyrotechnic Performer — deals its power damage
  2. Fatal Mutation — kills it

2 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 1,280 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian enters:

  1. Erkenbrand, Lord of Westfold — gives +1/+0
  2. Vigilante Justice — deals 1 damage

anything attacks — 6,499 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. ED-E, Lonesome Eyebot — puts a quest counter on itself
  4. Fire Navy Trebuchet — makes a token
  5. Misty Mountains Raider — puts 2 counters on a Goblin or Army
  6. Razorkin Hordecaller — makes a token
  7. Inti, Seneschal of the Sun — triggers
  8. Gut, True Soul Zealot — sacrifices a creature or artifact
  9. Cool but Rude — draws and discards
  10. Swashbuckler Extraordinaire — sacrifices a Treasure

32 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,499 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Chorale of the Void — brings a card back
  4. Hooded Blightfang — makes each opponent lose 1 life
  5. Ingris Stingerquill — deals 1 damage
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Total War — kills a creature
  10. The Spear of Leonidas — triggers

84 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,499 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Tide of War — sacrifices a creature
  7. Dead-Iron Sledge — kills a creature

5 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 6,499 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

  1. Hive Mind Coprocessor — When Arno Dorian deals combat damage, Hive Mind Coprocessor makes you lose life

86 other cards care about it too. These are the ones with the most connections.

a creature is cast — 6,529 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian is cast:

  1. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  2. Summon: Brynhildr — grants haste
  3. Oketra's Monument — makes a token
  4. Bontu's Monument — makes each opponent lose 1 life
  5. Vanquisher's Banner — draws you 1 card
  6. Skittering Horror — sacrifices itself
  7. Skittering Skirge — sacrifices itself
  8. Skittering Monstrosity — sacrifices itself
  9. Hazoret's Monument — draws and discards
  10. Kefnet's Monument — triggers

17 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 6,736 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian enters:

  1. Minion Reflector — makes a token
  2. Molten Echoes — makes a token
  3. Flameshadow Conjuring — makes a token
  4. Mirror March — flips a coin

1 other card cares about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,209 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

When Arno Dorian enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Ayara, First of Locthwain — makes each opponent lose 1 life
  5. Blasting Station — untaps itself
  6. General Kreat, the Boltbringer — deals 1 damage
  7. Raphael, Most Attitude — exiles a card from your library
  8. Mogg Bombers — sacrifices itself
  9. Flame-Kin War Scout — sacrifices itself
  10. Monkey Cage — sacrifices itself

121 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 10,466 cards in Arno Dorian's colors can cause this (Arno Dorian is one).

  1. Vial Smasher, Gleeful Grenadier — When Arno Dorian enters, Vial Smasher, Gleeful Grenadier deals 1 damage

12 other cards care about it too. These are the ones with the most connections.