edhseer Commander synergy, explained
Enchantment
Mana cost: {3}{R}
Whenever a nontoken creature you control enters, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
triggered — makes a token
triggered — grants haste
Causes: create a creature token, put a creature token onto the battlefield, a creature token leaves the battlefield.
Cares about: a nontoken creature enters the battlefield.
anything leaves the battlefield — 1 card in the game can cause this (Flameshadow Conjuring is one).
a creature token leaves the battlefield — 117 cards in the game can cause this (Flameshadow Conjuring is one).
When a creature leaves the battlefield thanks to Flameshadow Conjuring:
a token leaves the battlefield — 182 cards in the game can cause this (Flameshadow Conjuring is one).
When a creature leaves the battlefield thanks to Flameshadow Conjuring:
4 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,717 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Flameshadow Conjuring is one).
When a creature enters thanks to Flameshadow Conjuring:
a creature token is created — 2,799 cards in the game can cause this (Flameshadow Conjuring is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Flameshadow Conjuring is one).
When Flameshadow Conjuring is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Flameshadow Conjuring is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Flameshadow Conjuring is one).
When a creature enters thanks to Flameshadow Conjuring:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Flameshadow Conjuring is one).
When Flameshadow Conjuring makes a creature token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment it makes cheaper to cast — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Flameshadow Conjuring is one).
When Flameshadow Conjuring enters:
67 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Flameshadow Conjuring is one).
19 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Flameshadow Conjuring is one).
348 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Flameshadow Conjuring is one).
37 other cards care about it too. These are the ones with the most connections.