edhseer Commander synergy, explained
Legendary Creature — Mutant Hero
Mana cost: {1}{G}
Evolve
triggered — puts a counter on it
He gains indestructible until end of turn.
activated Remove two +1/+1 counters from Darwin —
activated Remove two +1/+1 counters from Darwin — grants a keyword
Causes: remove a counter from anything.
Cares about: a creature enters the battlefield.
a Mutant attacks — 74 cards in Darwin's colors can cause this (Darwin is one).
a Mutant enters the battlefield — 76 cards in Darwin's colors can cause this (Darwin is one).
a Hero creature it grants types to — 70 cards in Darwin's colors can cause this.
69 other cards cause it too. These are the ones with the most connections.
a Hero enters the battlefield — 71 cards in Darwin's colors can cause this (Darwin is one).
a creature gets a counter — 836 cards in Darwin's colors can cause this (Darwin is one).
When Darwin, Adaptive Mutant gets a counter:
15 other cards care about it too. These are the ones with the most connections.
a creature attacks — 3,620 cards in Darwin's colors can cause this (Darwin is one).
When Darwin, Adaptive Mutant attacks:
40 other cards care about it too. These are the ones with the most connections.
anything attacks — 3,620 cards in Darwin's colors can cause this (Darwin is one).
When Darwin, Adaptive Mutant attacks:
6 other cards care about it too. These are the ones with the most connections.
a creature blocks — 3,620 cards in Darwin's colors can cause this (Darwin is one).
When Darwin, Adaptive Mutant blocks:
1 other card cares about it too. These are the ones with the most connections.
a creature is cast — 3,640 cards in Darwin's colors can cause this (Darwin is one).
When Darwin, Adaptive Mutant is cast:
29 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 3,710 cards in Darwin's colors can cause this (Darwin is one).
When Darwin, Adaptive Mutant enters:
2 other cards care about it too. These are the ones with the most connections.
a creature it boosts — 3,998 cards in Darwin's colors can cause this.
3,988 other cards cause it too. These are the ones with the most connections.
a creature it grants abilities to — 3,998 cards in Darwin's colors can cause this.
3,988 other cards cause it too. These are the ones with the most connections.
a creature it makes cheaper to cast — 3,998 cards in Darwin's colors can cause this.
3,992 other cards cause it too. These are the ones with the most connections.
a creature it applies untap to — 3,998 cards in Darwin's colors can cause this.
3,997 other cards cause it too. These are the ones with the most connections.
a creature it applies speed increase to — 3,998 cards in Darwin's colors can cause this.
3,996 other cards cause it too. These are the ones with the most connections.
a creature it applies extra combat to — 3,998 cards in Darwin's colors can cause this.
3,997 other cards cause it too. These are the ones with the most connections.
a creature it grants types to — 3,998 cards in Darwin's colors can cause this.
3,996 other cards cause it too. These are the ones with the most connections.
a creature enters the battlefield — 4,064 cards in Darwin's colors can cause this (Darwin is one).
When Darwin, Adaptive Mutant enters:
78 other cards care about it too. These are the ones with the most connections.