Human Torch

Human Torch

Legendary Creature — Human Hero

Mana cost: {3}{R}

How we read this card

At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn.

triggered — grants a keyword

triggered — grants haste

Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.

triggered — deals that much damage

What we read on this card

Causes: anything deals noncombat damage.

Cares about: an artifact is cast, a battle is cast, an enchantment is cast, an instant is cast, a planeswalker is cast, a sorcery is cast.

Works well with

a nontoken Hero enters the battlefield — 328 cards in Human Torch's colors can cause this (Human Torch is one).

  1. Black Panther, Vanguard — When Human Torch enters, Black Panther, Vanguard triggers

a Hero it boosts — 331 cards in Human Torch's colors can cause this.

  1. Avengers Assemble! — Avengers Assemble! gives Human Torch bigger stats

330 other cards cause it too. These are the ones with the most connections.

a Hero creature it grants types to — 340 cards in Human Torch's colors can cause this.

  1. Spider-Suit — Spider-Suit gives Human Torch an extra creature type

339 other cards cause it too. These are the ones with the most connections.

a Hero enters the battlefield — 344 cards in Human Torch's colors can cause this (Human Torch is one).

When Human Torch enters:

  1. Hawkeye, Trick Shot — deals damage
  2. Captain America, Team Leader — grants haste and vigilance
  3. Nighthawk, Dark Defender — gives +1/+1
  4. Team Transmitter — gains you 1 life

anything deals noncombat damage — 2,645 cards in Human Torch's colors can cause this (Human Torch is one).

When Human Torch deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

32 other cards care about it too. These are the ones with the most connections.

life is lost — 1,659 cards in Human Torch's colors can cause this (Human Torch is one).

When Human Torch makes a player lose life:

  1. Mendicant Core, Guidelight — raises your speed
  2. Aether Syphon — raises your speed
  3. Vnwxt, Verbose Host — raises your speed
  4. Slick Imitator — raises your speed
  5. Nesting Bot — raises your speed
  6. Howlsquad Heavy — raises your speed
  7. Walking Sarcophagus — raises your speed
  8. Starting Column — raises your speed
  9. Point the Way — raises your speed
  10. Racers' Scoreboard — raises your speed

23 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 3,638 cards in Human Torch's colors can cause this (Human Torch is one).

When Human Torch enters:

  1. Heronblade Elite — puts a +1/+1 counter on itself
  2. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  3. Thalia's Lieutenant — puts a +1/+1 counter on itself
  4. Champion of the Parish — puts a +1/+1 counter on itself
  5. Captain of the Mists — untaps itself
  6. Erkenbrand, Lord of Westfold — gives +1/+0
  7. Beregond of the Guard — gives +1/+1
  8. Théoden, King of Rohan — grants double strike
  9. Dawnhart Disciple — gets +1/+1
  10. Lossarnach Captain — taps a creature an opponent controls

1 other card cares about it too. These are the ones with the most connections.

anything attacks — 13,622 cards in Human Torch's colors can cause this (Human Torch is one).

When Human Torch attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Invisible Woman — triggers
  3. Guide of Souls — triggers
  4. Campsite Cuisine — sacrifices a Food
  5. Gossip's Talent — triggers
  6. Banon, the Returners' Leader — draws and discards
  7. Toph, Earthbending Master — puts a counter on a permanent
  8. Three Dog, Galaxy News DJ — sacrifices an Aura
  9. Inti, Seneschal of the Sun — triggers
  10. Gut, True Soul Zealot — sacrifices a creature or artifact

84 other cards care about it too. These are the ones with the most connections.

a creature attacks — 13,622 cards in Human Torch's colors can cause this (Human Torch is one).

When Human Torch attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Saw — sacrifices a creature
  4. Ultima Weapon — kills a creature an opponent controls

152 other cards care about it too. These are the ones with the most connections.

a creature blocks — 13,622 cards in Human Torch's colors can cause this (Human Torch is one).

When Human Torch blocks:

  1. Tide of War — sacrifices a creature
  2. Dead-Iron Sledge — kills a creature
  3. Dwindle — kills a creature

18 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 14,989 cards in Human Torch's colors can cause this (Human Torch is one).

When Human Torch enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

263 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 20,593 cards in Human Torch's colors can cause this (Human Torch is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Human Torch enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

34 other cards care about it too. These are the ones with the most connections.