Nissa, Resurgent Animist

Nissa, Resurgent Animist

Legendary Creature — Elf Scout

Mana cost: {2}{G}

How we read this card

Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

triggered — adds 1 mana

triggered — searches a library

What we read on this card

Causes: nothing.

Cares about: a land enters the battlefield.

Works well with

an Elf attacks — 422 cards in Nissa's colors can cause this (Nissa is one).

When Nissa, Resurgent Animist attacks:

  1. Celeborn the Wise — scries
  2. Arboreal Alliance — triggers

a nontoken Elf enters the battlefield — 425 cards in Nissa's colors can cause this (Nissa is one).

  1. Wirewood Hivemaster — When Nissa, Resurgent Animist enters, Wirewood Hivemaster makes a token

an Elf enters the battlefield — 440 cards in Nissa's colors can cause this (Nissa is one).

When Nissa, Resurgent Animist enters:

  1. Wolverine Riders — gains you its toughness life
  2. Elvish Warmaster — makes a token
  3. Elvish Vanguard — puts a +1/+1 counter on itself
  4. Marwyn, the Nurturer — puts a +1/+1 counter on itself
  5. Woodland Weavemaster — gets +1/+1

put a land onto the battlefield — 669 cards in Nissa's colors can cause this.

  1. Fecund Greenshell — When a land enters thanks to Fecund Greenshell, Nissa, Resurgent Animist adds 1 mana
  2. The Earth King — When a land enters thanks to The Earth King, Nissa, Resurgent Animist adds 1 mana
  3. Contaminant Grafter — When a land enters thanks to Contaminant Grafter, Nissa, Resurgent Animist adds 1 mana
  4. Kodama of the West Tree — When a land enters thanks to Kodama of the West Tree, Nissa, Resurgent Animist adds 1 mana
  5. Bitterthorn, Nissa's Animus — When a land enters thanks to Bitterthorn, Nissa's Animus, Nissa, Resurgent Animist adds 1 mana
  6. Sword of the Animist — When a land enters thanks to Sword of the Animist, Nissa, Resurgent Animist adds 1 mana
  7. Explorer's Scope — When a land enters thanks to Explorer's Scope, Nissa, Resurgent Animist adds 1 mana
  8. Dragon-Cursed Halls — When Dragon-Cursed Halls enters, Nissa, Resurgent Animist adds 1 mana
  9. One with Nature — When a land enters thanks to One with Nature, Nissa, Resurgent Animist adds 1 mana
  10. Shigeki, Jukai Visionary — When a land enters thanks to Shigeki, Jukai Visionary, Nissa, Resurgent Animist adds 1 mana

659 other cards cause it too. These are the ones with the most connections.

a creature attacks — 3,620 cards in Nissa's colors can cause this (Nissa is one).

When Nissa, Resurgent Animist attacks:

  1. Adaptive Omnitool — searches a library
  2. Staff of Titania — makes a token
  3. Fractal Harness — puts counters on a permanent
  4. Inquisitorial Rosette — makes a token
  5. Andúril, Flame of the West — makes 2 tokens
  6. Moonsilver Spear — makes a token
  7. Captain's Claws — makes a token
  8. Saw — sacrifices a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

40 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,620 cards in Nissa's colors can cause this (Nissa is one).

When Nissa, Resurgent Animist attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Hazardroot Herbalist — gives +1/+0
  3. Ranger Class — puts a counter on a creature
  4. Dawnsire, Sunstar Dreadnought — deals 100 damage
  5. Hunter's Talent — gives +1/+0
  6. Campsite Cuisine — sacrifices a Food
  7. Toph, Earthbending Master — puts a counter on a permanent
  8. Twins of Discord — triggers
  9. Cosmic Cube — triggers
  10. Doom's Time Platform — exiles a card from your graveyard

8 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,620 cards in Nissa's colors can cause this (Nissa is one).

When Nissa, Resurgent Animist blocks:

  1. Barrow-Blade — strips abilities
  2. Favor of the Woods — gains you 3 life
  3. Gift of the Woods — gives +0/+3
  4. Noxious Assault — puts a counter on a permanent
  5. Ferocity — puts a counter on a permanent
  6. Mammoth Harness — grants first strike
  7. Dead-Iron Sledge — kills a creature

1 other card cares about it too. These are the ones with the most connections.

a creature is cast — 3,640 cards in Nissa's colors can cause this (Nissa is one).

When Nissa, Resurgent Animist is cast:

  1. Primeval Bounty — makes a token
  2. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  3. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  4. Mona Lisa, Ever Adaptable — makes a token
  5. Champions of the Perfect — draws you 1 card
  6. Masked Admirers — returns itself from the graveyard
  7. Primordial Sage — draws you 1 card
  8. Oketra's Monument — makes a token
  9. Beast Whisperer — draws you 1 card
  10. Silverback Elder — triggers

29 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 3,710 cards in Nissa's colors can cause this (Nissa is one).

When Nissa, Resurgent Animist enters:

  1. Dual Nature — makes a token
  2. Bramble Sovereign — makes a token
  3. Soul of the Harvest — draws you 1 card
  4. Surrak and Goreclaw — puts a counter on a permanent
  5. Rocksteady, Mutant Marauder — puts a counter on a creature
  6. Radagast the Brown — searches a library
  7. Minion Reflector — makes a token
  8. The Great Henge — puts a counter on a permanent
  9. Guardian Project — draws you 1 card
  10. Warden of the Grove — triggers

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 4,064 cards in Nissa's colors can cause this (Nissa is one).

When Nissa, Resurgent Animist enters:

  1. Legolas Greenleaf — puts a counter on a permanent
  2. Blasting Station — untaps itself
  3. Bloodline Pretender — puts a +1/+1 counter on itself
  4. Scurry Oak — puts a counter on itself
  5. Monkey Cage — sacrifices itself

77 other cards care about it too. These are the ones with the most connections.