edhseer Commander synergy, explained
Legendary Creature — Human Wizard // Legendary Planeswalker — Ral
Mana cost: {1}{R}
Instant and sorcery spells you cast cost {1} less to cast.
static — costs 1 less
Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip, Ral deals 1 damage to you. If you win the flip, you may exile Ral. If you do, return him to the battlefield transformed under his owner's control.
triggered — deals 1 damage
triggered —
triggered — blinks a permanent
triggered —
Ral enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn.
static — arrives with counters
Until your next turn, instant and sorcery spells you cast cost {1} less to cast.
activated +1 — costs 1 less
Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral.
activated −2 — deals 2 damage
activated −2 — draws you 1 card
Exile the top eight cards of your library. You may cast instant and sorcery spells from among them this turn without paying their mana costs.
activated −8 —
activated −8 —
Causes: anything deals noncombat damage, exile a card, anything leaves the battlefield, put anything onto the battlefield, transform anything, put a counter on anything, draw a card, cast an instant, cast a sorcery.
Cares about: an instant is cast, a sorcery is cast, an instant it makes cheaper to cast, a sorcery it makes cheaper to cast.
a planeswalker it grants abilities to — 97 cards in Ral's colors can cause this.
93 other cards cause it too. These are the ones with the most connections.
a Wizard creature enters the battlefield — 735 cards in Ral's colors can cause this (Ral is one).
a Wizard creature it grants abilities to — 737 cards in Ral's colors can cause this.
736 other cards cause it too. These are the ones with the most connections.
a Wizard creature it grants types to — 737 cards in Ral's colors can cause this.
736 other cards cause it too. These are the ones with the most connections.
anything deals noncombat damage — 1,963 cards in Ral's colors can cause this (Ral is one).
When Ral, Monsoon Mage // Ral, Leyline Prodigy deals noncombat damage:
27 other cards care about it too. These are the ones with the most connections.
life is lost — 1,408 cards in Ral's colors can cause this (Ral is one).
When Ral, Monsoon Mage // Ral, Leyline Prodigy makes a player lose life:
11 other cards care about it too. These are the ones with the most connections.
a sorcery it makes cheaper to cast — 1,316 cards in Ral's colors can cause this (Ral is one).
Ral, Monsoon Mage // Ral, Leyline Prodigy reduces what:
1,312 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 1,415 cards in Ral's colors can cause this (Ral is one).
309 other cards care about it too. These are the ones with the most connections.
an instant it makes cheaper to cast — 1,628 cards in Ral's colors can cause this (Ral is one).
Ral, Monsoon Mage // Ral, Leyline Prodigy reduces what:
1,618 other cards care about it too. These are the ones with the most connections.
a card is drawn — 1,924 cards in Ral's colors can cause this (Ral is one).
When Ral, Monsoon Mage // Ral, Leyline Prodigy makes a player draw a card:
29 other cards care about it too. These are the ones with the most connections.
an instant is cast — 1,741 cards in Ral's colors can cause this (Ral is one).
When an instant is cast thanks to Ral, Monsoon Mage // Ral, Leyline Prodigy:
319 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 1,285 cards in Ral's colors can cause this (Ral is one).
anything attacks — 6,189 cards in Ral's colors can cause this (Ral is one).
41 other cards care about it too. These are the ones with the most connections.