Sally Sparrow

Sally Sparrow

Legendary Creature — Human Detective

Mana cost: {2}{W}{U}

How we read this card

You may cast creature spells as though they had flash.

static — grants haste

Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn.

triggered —

What we read on this card

Causes: create a Clue artifact token, put a Clue artifact token onto the battlefield.

Cares about: a creature leaves the battlefield, a creature it applies speed increase to.

Works well with

a Detective enters the battlefield — 70 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When Sally Sparrow enters:

  1. Case of the Pilfered Proof — puts a counter on a permanent
  2. Projektor Inspector — draws you 1 card
  3. Perimeter Enforcer — gets +1/+1

a token enters the battlefield — 1,315 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When a Clue enters thanks to Sally Sparrow:

  1. Belladonna Took — gains you 1 life
  2. Lucy MacLean, Positively Armed — makes a token
  3. Mister Fantastic, Reed Richards — draws you 1 card
  4. Caretaker's Talent — draws you 1 card
  5. Spiritcall Enthusiast // Scrollboost — becomes prepared
  6. Junk Winder — taps a creature, artifact, enchantment, planeswalker or battle an opponent controls

a token is created — 1,316 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When Sally Sparrow makes a Clue token:

  1. Idol of Oblivion — draws you 1 card
  2. Rosie Cotton of South Lane — puts a counter on a permanent

7 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 1,662 cards in Sally Sparrow's colors can cause this.

  1. Lunarch Veteran // Luminous Phantom — When Lunarch Veteran // Luminous Phantom leaves the battlefield, Sally Sparrow triggers
  2. Distinguished Conjurer — When a creature leaves the battlefield thanks to Distinguished Conjurer, Sally Sparrow triggers
  3. Saltskitter — When Saltskitter leaves the battlefield, Sally Sparrow triggers
  4. Timid Drake — When Timid Drake leaves the battlefield, Sally Sparrow triggers
  5. Portcullis — When a creature leaves the battlefield thanks to Portcullis, Sally Sparrow triggers
  6. Airbender Ascension — When a creature leaves the battlefield thanks to Airbender Ascension, Sally Sparrow triggers
  7. Decoction Module — When a creature leaves the battlefield thanks to Decoction Module, Sally Sparrow triggers
  8. Preston, the Vanisher — When an Illusion leaves the battlefield thanks to Preston, the Vanisher, Sally Sparrow triggers
  9. Faerie Artisans — When a creature leaves the battlefield thanks to Faerie Artisans, Sally Sparrow triggers
  10. God-Eternal Oketra — When God-Eternal Oketra leaves the battlefield, Sally Sparrow triggers

1,652 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 2,002 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When Sally Sparrow enters:

  1. Thalia's Lieutenant — puts a +1/+1 counter on itself
  2. Champion of the Parish — puts a +1/+1 counter on itself
  3. Captain of the Mists — untaps itself
  4. Beregond of the Guard — gives +1/+1
  5. Lossarnach Captain — taps a creature an opponent controls

an artifact enters the battlefield — 3,114 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When a Clue enters thanks to Sally Sparrow:

  1. Transplant Theorist — draws you 1 card
  2. Mechan Assembler — makes a token
  3. Glassdust Hulk — gets +1/+1
  4. Rook Turret — draws you 1 card
  5. Mandible Justiciar — gets +1/+1
  6. Skyswimmer Koi — draws you 1 card
  7. Kappa Cannoneer — puts a +1/+1 counter on itself
  8. Arcbound Crusher — puts a +1/+1 counter on itself
  9. Battered Golem — untaps itself
  10. Grinding Station — untaps itself

32 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,349 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When Sally Sparrow attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Screaming Swarm — mills a card
  4. Imperious Mindbreaker — mills a card
  5. Staff of Titania — makes a token
  6. Glory Bearers — gives +0/+1
  7. Saw — sacrifices a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Super-Soldier Serum — triggers
  10. Throwing Knife — sacrifices itself

326 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,349 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When Sally Sparrow attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Surgical Suite // Hospital Room — puts a counter on a creature
  3. Madame Web, Clairvoyant — mills a card
  4. Apothecary White — makes a token
  5. Adeline, Resplendent Cathar — makes a token
  6. Dalkovan Encampment — makes 2 tokens
  7. Salvation Colossus — gives +2/+2
  8. Guide of Souls — triggers
  9. Gossip's Talent — triggers
  10. Warren Warleader — triggers

97 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,349 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When Sally Sparrow blocks:

  1. Barrow-Blade — strips abilities
  2. Noble Stand — gains you 2 life
  3. Battle Cry — gives +0/+1
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature
  6. Shield of the Righteous — triggers

55 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 6,349 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When Sally Sparrow attacks:

  1. Basri Ket — makes a token
  2. Militia's Pride — makes a token

a creature it applies speed increase to — 6,940 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

  1. Pollywog Prodigy — Sally Sparrow gives Pollywog Prodigy haste
  2. Captain Jean-Luc Picard — Sally Sparrow gives Captain Jean-Luc Picard haste
  3. Windrider Wizard — Sally Sparrow gives Windrider Wizard haste

6,936 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,093 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

When Sally Sparrow enters:

  1. Ray Fillet, Wave Warrior — puts a counter on itself
  2. Aetherstorm Roc — puts a counter on a permanent you control

1,210 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 10,721 cards in Sally Sparrow's colors can cause this (Sally Sparrow is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Sally Sparrow enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

185 other cards care about it too. These are the ones with the most connections.