edhseer Commander synergy, explained
Legendary Creature — Human Hero
Mana cost: {1}{U}
Flash
Flying
When The Wasp enters, target Hero gains hexproof until end of turn.
triggered — grants a keyword
Whenever The Wasp attacks, tap target creature defending player controls.
triggered —
Causes: tap a creature.
Cares about: nothing.
a Hero enters the battlefield — 59 cards in The Wasp's colors can cause this (The Wasp is one).
a creature becomes tapped — 258 cards in The Wasp's colors can cause this (The Wasp is one).
When a creature becomes tapped thanks to The Wasp, Winsome Avenger:
3 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 634 cards in The Wasp's colors can cause this (The Wasp is one).
a creature attacks — 3,238 cards in The Wasp's colors can cause this (The Wasp is one).
When The Wasp, Winsome Avenger attacks:
45 other cards care about it too. These are the ones with the most connections.
anything attacks — 3,238 cards in The Wasp's colors can cause this (The Wasp is one).
When The Wasp, Winsome Avenger attacks:
2 other cards care about it too. These are the ones with the most connections.
a creature blocks — 3,238 cards in The Wasp's colors can cause this (The Wasp is one).
When The Wasp, Winsome Avenger blocks:
1 other card cares about it too. These are the ones with the most connections.
a creature is cast — 3,254 cards in The Wasp's colors can cause this (The Wasp is one).
When The Wasp, Winsome Avenger is cast:
12 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 3,316 cards in The Wasp's colors can cause this (The Wasp is one).
When The Wasp, Winsome Avenger enters:
2 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 3,581 cards in The Wasp's colors can cause this (The Wasp is one).
When The Wasp, Winsome Avenger enters:
32 other cards care about it too. These are the ones with the most connections.