War Machine, James Rhodes

War Machine, James Rhodes

Legendary Artifact Creature — Human Hero

Mana cost: {3}{W/U}

How we read this card

Flying
Whenever War Machine attacks, tap up to one target creature.

triggered —

What we read on this card

Causes: tap a creature.

Cares about: nothing.

Works well with

a Hero it boosts — 146 cards in War Machine's colors can cause this.

  1. Avengers Assemble! — Avengers Assemble! gives War Machine, James Rhodes bigger stats

145 other cards cause it too. These are the ones with the most connections.

a Hero enters the battlefield — 156 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes enters:

  1. Nighthawk, Dark Defender — gives +1/+1
  2. Team Transmitter — gains you 1 life

a creature becomes tapped — 461 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes becomes tapped:

  1. Unctus, Grand Metatect — draws you 1 card
  2. Sharae of Numbing Depths — draws you 1 card
  3. Rewrite History — draws you 1 card
  4. Stinging Licid — deals 2 damage
  5. Gideon's Avenger — puts a +1/+1 counter on itself
  6. Icewrought Sentry — gets +2/+1
  7. Betrayal — draws you 1 card
  8. Cryoshatter — kills a creature
  9. Don't Move — kills a creature
  10. Hylda of the Icy Crown — triggers

3 other cards care about it too. These are the ones with the most connections.

anything becomes tapped — 547 cards in War Machine's colors can cause this (War Machine is one).

  1. Master Pakku — When Master Pakku becomes tapped thanks to War Machine, James Rhodes, it mills a card

1 other card cares about it too. These are the ones with the most connections.

an artifact deals combat damage — 898 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes deals combat damage:

  1. Sharding Sphinx — makes a token
  2. Antagonist Incorporator — makes a token
  3. Research Thief — draws you 1 card
  4. Thopter Spy Network — draws you 1 card
  5. Automated Assembly Line — triggers

a nontoken artifact deals combat damage — 898 cards in War Machine's colors can cause this (War Machine is one).

  1. Virulent Silencer — When War Machine, James Rhodes deals combat damage, Virulent Silencer puts 2 counters on a permanent

an artifact is cast — 2,792 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Mirrodin Besieged — makes a token
  4. Digsite Engineer — makes a token
  5. Myrsmith — makes a token
  6. Riddlesmith — draws you 1 card
  7. Patchwork Automaton — puts a +1/+1 counter on itself
  8. Iron Man, Bleeding Edge — copies a spell
  9. Golem Foundry — puts a charge counter on itself
  10. Efficient Construction — makes a token

117 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 2,858 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Mirrorworks — makes a token

a Human enters the battlefield — 2,002 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes enters:

  1. Thalia's Lieutenant — puts a +1/+1 counter on itself
  2. Champion of the Parish — puts a +1/+1 counter on itself
  3. Captain of the Mists — untaps itself
  4. Beregond of the Guard — gives +1/+1
  5. Lossarnach Captain — taps a creature an opponent controls

an artifact enters the battlefield — 3,114 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes enters:

  1. Transplant Theorist — draws you 1 card
  2. Mechan Assembler — makes a token
  3. Glassdust Hulk — gets +1/+1
  4. Rook Turret — draws you 1 card
  5. Mandible Justiciar — gets +1/+1
  6. Skyswimmer Koi — draws you 1 card
  7. Kappa Cannoneer — puts a +1/+1 counter on itself
  8. Simulacrum Synthesizer — makes a token
  9. Arcbound Crusher — puts a +1/+1 counter on itself
  10. Battered Golem — untaps itself

21 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,349 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Saw — sacrifices a creature

90 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,349 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Guide of Souls — triggers
  3. Gossip's Talent — triggers

38 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,093 cards in War Machine's colors can cause this (War Machine is one).

When War Machine, James Rhodes enters:

  1. Pollywog Prodigy — puts a counter on itself
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. Aetherstorm Roc — puts a counter on a permanent you control

129 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 10,721 cards in War Machine's colors can cause this (War Machine is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When War Machine, James Rhodes enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

20 other cards care about it too. These are the ones with the most connections.