edhseer Commander synergy, explained
Legendary Creature — Human Monk
Mana cost: {2}{R}
You may play an additional land on each of your turns.
static —
Zell Dincht gets +1/+0 for each land you control.
static — gives +1/+0 for each land you control
At the beginning of your end step, return a land you control to its owner's hand.
triggered — bounce
Causes: play a land, a land leaves the battlefield.
Cares about: an end step.
a land is played — 9 cards in Zell Dincht's colors can cause this (Zell Dincht is one).
When a land plays a land thanks to Zell Dincht:
a Monk creature it grants types to — 33 cards in Zell Dincht's colors can cause this.
32 other cards cause it too. These are the ones with the most connections.
a Human enters the battlefield — 661 cards in Zell Dincht's colors can cause this (Zell Dincht is one).
When Zell Dincht enters:
a creature attacks — 3,451 cards in Zell Dincht's colors can cause this (Zell Dincht is one).
When Zell Dincht attacks:
58 other cards care about it too. These are the ones with the most connections.
a creature blocks — 3,451 cards in Zell Dincht's colors can cause this (Zell Dincht is one).
When Zell Dincht blocks:
1 other card cares about it too. These are the ones with the most connections.
anything attacks — 3,451 cards in Zell Dincht's colors can cause this (Zell Dincht is one).
When Zell Dincht attacks:
19 other cards care about it too. These are the ones with the most connections.
a creature is cast — 3,468 cards in Zell Dincht's colors can cause this (Zell Dincht is one).
When Zell Dincht is cast:
10 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 3,511 cards in Zell Dincht's colors can cause this (Zell Dincht is one).
When Zell Dincht enters:
a creature enters the battlefield — 3,801 cards in Zell Dincht's colors can cause this (Zell Dincht is one).
When Zell Dincht enters:
58 other cards care about it too. These are the ones with the most connections.