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Science!
Commander precon · Fallout · 2024 · led by Dr. Madison Li
Main theme: Robot tribal · Synergy 4.3/5 (tight) · Bracket 1–2 · Dr. Madison Li works with 47 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.
9 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together a little more: synergy 4.3 → 4.4 of 5, still tight. It is a little more consistent: Build 4.7 → 4.9 of 5, still on target; 1 short on interaction, was 3. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Enlightenment: Temple of Enlightenment enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Sulfur Falls: Sulfur Falls can enter tapped. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
- Take out Glacial Fortress: Glacial Fortress can enter tapped. Put in Mystic Gate: Mystic Gate never enters tapped and makes white or blue.
- Take out Clifftop Retreat: Clifftop Retreat can enter tapped. Put in Plateau: Plateau never enters tapped and makes white or red.
Interaction
- Take out Vault 112: Sadistic Simulation: Vault 112: Sadistic Simulation is next on the report's cut list. Works with 2 other cards: with 1 again and again, with 1 just once or in the background. Put in Escaped Experiment: Interaction: you were 3 short; Escaped Experiment counts as interaction. Dr. Madison Li can bring back Escaped Experiment.
- Take out Overencumbered: Overencumbered is next on the report's cut list. Works with 5 other cards: with 4 again and again, with 1 just once or in the background. Put in Super-Adaptoid: Interaction: you were 3 short; Super-Adaptoid counts as interaction. When Super-Adaptoid enters thanks to Dr. Madison Li, it puts a haste counter on itself.
Cards that work together
- Take out Loyal Apprentice: Loyal Apprentice works with 3 cards in this deck, 1 of them on its theme; Mechan Assembler works with 24 cards, 18 of them on it, and with your commander. Put in Mechan Assembler: When an artifact enters thanks to Dr. Madison Li, Mechan Assembler makes a token
- Take out Whirler Rogue: Whirler Rogue works with 4 cards in this deck, 1 of them on its theme; Kappa Cannoneer works with 23 cards, 18 of them on it, and with your commander. Put in Kappa Cannoneer: When an artifact enters thanks to Dr. Madison Li, Kappa Cannoneer puts a +1/+1 counter on itself
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less.
12 swaps, and after them the report reads the deck at bracket 3.
Its cards work together a little more: synergy 4.3 → 4.6 of 5, still tight. It is a little more consistent: Build 4.7 → 5.0 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Enlightenment: Temple of Enlightenment enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Sulfur Falls: Sulfur Falls can enter tapped. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
- Take out Glacial Fortress: Glacial Fortress can enter tapped. Put in Mystic Gate: Mystic Gate never enters tapped and makes white or blue.
- Take out Clifftop Retreat: Clifftop Retreat can enter tapped. Put in Plateau: Plateau never enters tapped and makes white or red.
Card advantage
- Take out Nerd Rage: Nerd Rage is weaker card draw than Rhystic Study. Put in Rhystic Study: Rhystic Study is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out One with the Machine: One with the Machine is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Vault 112: Sadistic Simulation: Vault 112: Sadistic Simulation is next on the report's cut list. Works with 2 other cards: with 1 again and again, with 1 just once or in the background. Put in Escaped Experiment: Interaction: you were 3 short; Escaped Experiment counts as interaction. Dr. Madison Li can bring back Escaped Experiment.
- Take out Overencumbered: Overencumbered is next on the report's cut list. Works with 5 other cards: with 4 again and again, with 1 just once or in the background. Put in Super-Adaptoid: Interaction: you were 3 short; Super-Adaptoid counts as interaction. When Super-Adaptoid enters thanks to Dr. Madison Li, it puts a haste counter on itself.
Board wipes
- Take out Austere Command: Austere Command is weaker board wipe than Cyclonic Rift. Put in Cyclonic Rift: Cyclonic Rift is board wipe too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Loyal Apprentice: Loyal Apprentice works with 3 cards in this deck, 1 of them on its theme; Mechan Assembler works with 24 cards, 18 of them on it, and with your commander. Put in Mechan Assembler: When an artifact enters thanks to Dr. Madison Li, Mechan Assembler makes a token
- Take out Whirler Rogue: Whirler Rogue works with 4 cards in this deck, 1 of them on its theme; Kappa Cannoneer works with 23 cards, 18 of them on it, and with your commander. Put in Kappa Cannoneer: When an artifact enters thanks to Dr. Madison Li, Kappa Cannoneer puts a +1/+1 counter on itself
Upgrades at bracket 4–5
No limits on Game Changers or combos.
12 swaps, and after them the report reads the deck at bracket 3. These are the same swaps as at bracket 3: none of the stronger cards bracket 4–5 allows does any of these jobs strictly better, so aiming higher changes nothing for this deck.
Its cards work together a little more: synergy 4.3 → 4.6 of 5, still tight. It is a little more consistent: Build 4.7 → 5.0 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Enlightenment: Temple of Enlightenment enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Sulfur Falls: Sulfur Falls can enter tapped. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
- Take out Glacial Fortress: Glacial Fortress can enter tapped. Put in Mystic Gate: Mystic Gate never enters tapped and makes white or blue.
- Take out Clifftop Retreat: Clifftop Retreat can enter tapped. Put in Plateau: Plateau never enters tapped and makes white or red.
Card advantage
- Take out Nerd Rage: Nerd Rage is weaker card draw than Rhystic Study. Put in Rhystic Study: Rhystic Study is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out One with the Machine: One with the Machine is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Vault 112: Sadistic Simulation: Vault 112: Sadistic Simulation is next on the report's cut list. Works with 2 other cards: with 1 again and again, with 1 just once or in the background. Put in Escaped Experiment: Interaction: you were 3 short; Escaped Experiment counts as interaction. Dr. Madison Li can bring back Escaped Experiment.
- Take out Overencumbered: Overencumbered is next on the report's cut list. Works with 5 other cards: with 4 again and again, with 1 just once or in the background. Put in Super-Adaptoid: Interaction: you were 3 short; Super-Adaptoid counts as interaction. When Super-Adaptoid enters thanks to Dr. Madison Li, it puts a haste counter on itself.
Board wipes
- Take out Austere Command: Austere Command is weaker board wipe than Cyclonic Rift. Put in Cyclonic Rift: Cyclonic Rift is board wipe too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Loyal Apprentice: Loyal Apprentice works with 3 cards in this deck, 1 of them on its theme; Mechan Assembler works with 24 cards, 18 of them on it, and with your commander. Put in Mechan Assembler: When an artifact enters thanks to Dr. Madison Li, Mechan Assembler makes a token
- Take out Whirler Rogue: Whirler Rogue works with 4 cards in this deck, 1 of them on its theme; Kappa Cannoneer works with 23 cards, 18 of them on it, and with your commander. Put in Kappa Cannoneer: When an artifact enters thanks to Dr. Madison Li, Kappa Cannoneer puts a +1/+1 counter on itself
Also short, against a typical Commander deck: interaction 9 of 12.
The decklist
Creatures
Arcade Gannon · Assaultron Dominator · Behemoth of Vault 0 · Brotherhood Scribe · Curie, Emergent Intelligence · Elder Owyn Lyons · James, Wandering Dad // Follow Him · Liberty Prime, Recharged · Loyal Apprentice · Nick Valentine, Private Eye · Paladin Danse, Steel Maverick · Red Death, Shipwrecker · Rex, Cyber-Hound · Robobrain War Mind · Sentinel Sarah Lyons · Sentry Bot · Shaun, Father of Synths · Solemn Simulacrum · Steel Overseer · Synth Eradicator · Synth Infiltrator · The Motherlode, Excavator · Whirler Rogue
Instants and sorceries
Austere Command · Bottle-Cap Blast · Crush Contraband · Dispatch · Electrosiphon · Glimmer of Genius · One with the Machine · Open the Vaults · Swords to Plowshares · Thirst for Knowledge · Unexpected Windfall · Wake the Past
Artifacts and enchantments
Arcane Signet · Automated Assembly Line · Brotherhood Vertibird · C.A.M.P. · Endurance Bobblehead · Everflowing Chalice · Expert-Level Safe · Intelligence Bobblehead · Lightning Greaves · Mechanized Production · Mind Stone · Mystic Forge · Nerd Rage · Nuka-Cola Vending Machine · Overencumbered · Panharmonicon · Plasma Caster · Sol Ring · T-45 Power Armor · Talisman of Conviction · Talisman of Creativity · Talisman of Progress · The Prydwen, Steel Flagship · Thought Vessel · Vault 112: Sadistic Simulation · Vault 13: Dweller's Journey · Wayfarer's Bauble
Lands
Ash Barrens · Buried Ruin · Clifftop Retreat · Command Tower · Evolving Wilds · Exotic Orchard · Ferrous Lake · Glacial Fortress · HELIOS One · Irrigated Farmland · 5 Island · 4 Mountain · Myriad Landscape · Mystic Monastery · Path of Ancestry · 4 Plains · Prairie Stream · Razortide Bridge · Rustvale Bridge · Silverbluff Bridge · Skycloud Expanse · Spire of Industry · Sulfur Falls · Temple of Enlightenment · Temple of Epiphany · Terramorphic Expanse · Treasure Vault
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