Precons › Commander 2016
Stalwart Unity
Commander precon · Commander 2016 · 2016 · led by Kynaios and Tiro of Meletis
Main theme: Card draw · Synergy 2.7/5 (developing) · Bracket 1–2 · Kynaios and Tiro of Meletis works with 11 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.
15 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together more: synergy 2.7 → 4.3 of 5, from developing to tight. It is more consistent: Build 4.0 → 4.6 of 5, from close to on target; no longer short on ramp, still 1 short on board wipes, 1 short on interaction, was 6. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Izzet Boilerworks: Izzet Boilerworks enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Azorius Chancery: Azorius Chancery enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Gruul Turf: Gruul Turf enters tapped. Put in Fire-Lit Thicket: Fire-Lit Thicket never enters tapped and makes red or green.
- Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
Ramp
- Take out Reverse the Sands: Reverse the Sands is next on the report's cut list. Works with nothing else in this deck. Put in Phial of Galadriel: Ramp: you were 2 short; Phial of Galadriel counts as ramp. When Kynaios and Tiro of Meletis makes a player draw a card, Phial of Galadriel draws you 2 cards.
- Take out Venser's Journal: Venser's Journal is next on the report's cut list. Works with nothing else in this deck. Put in Arcane Signet: Ramp: you were 2 short; Arcane Signet counts as ramp.
Interaction
- Take out Wave of Reckoning: Wave of Reckoning is next on the report's cut list. Works with nothing else in this deck. Put in Claim the Kingdom: Interaction: you were 6 short; Claim the Kingdom counts as interaction. When Claim the Kingdom is in the graveyard, Seeds of Renewal can bring it back.
- Take out Evolutionary Escalation: Evolutionary Escalation is next on the report's cut list. Works with nothing else in this deck. Put in Prowl, Stoic Strategist // Prowl, Pursuit Vehicle: Interaction: you were 6 short; Prowl, Stoic Strategist // Prowl, Pursuit Vehicle counts as interaction.
- Take out Keening Stone: Keening Stone is next on the report's cut list. It works with other cards only once, when it is played: with Seeds of Renewal. Put in Serum-Core Chimera: Interaction: you were 6 short; Serum-Core Chimera counts as interaction.
- Take out Oath of Druids: Oath of Druids is next on the report's cut list. It works with other cards only once, when it is played: with Seeds of Renewal. Put in The Vision: Interaction: you were 6 short; The Vision counts as interaction. When The Vision makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself.
- Take out Blazing Archon: Blazing Archon is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Jace, Vryn's Prodigy // Jace, Telepath Unbound: Interaction: you were 6 short; Jace, Vryn's Prodigy // Jace, Telepath Unbound counts as interaction.
Cards that work together
- Take out Assault Suit: Assault Suit works with no other card in this deck; Silvan Reveler works with 14 cards, 9 of them on it, and with your commander. Put in Silvan Reveler: When Silvan Reveler makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Reins of Power: Reins of Power works with no other card in this deck; Tannuk, Memorial Ensign works with 10 cards, 9 of them on it, and with your commander. Put in Tannuk, Memorial Ensign: When Tannuk, Memorial Ensign makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Empyrial Plate: Empyrial Plate works with no other card in this deck; Tatyova, Benthic Druid works with 10 cards, 9 of them on it, and with your commander. Put in Tatyova, Benthic Druid: When Tatyova, Benthic Druid makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Kazuul, Tyrant of the Cliffs: Kazuul, Tyrant of the Cliffs works with 1 card in this deck, none of it on its theme. Put in Tam, Observant Sequencer // Deep Sight: When Deep Sight makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less.
17 swaps, and after them the report reads the deck at bracket 3.
Its cards work together more: synergy 2.7 → 4.3 of 5, from developing to tight. It is more consistent: Build 4.0 → 4.6 of 5, from close to on target; no longer short on ramp, still 1 short on board wipes, 1 short on interaction, was 6. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Izzet Boilerworks: Izzet Boilerworks enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Azorius Chancery: Azorius Chancery enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Gruul Turf: Gruul Turf enters tapped. Put in Fire-Lit Thicket: Fire-Lit Thicket never enters tapped and makes red or green.
- Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
Ramp
- Take out Reverse the Sands: Reverse the Sands is next on the report's cut list. Works with nothing else in this deck. Put in Phial of Galadriel: Ramp: you were 2 short; Phial of Galadriel counts as ramp. When Kynaios and Tiro of Meletis makes a player draw a card, Phial of Galadriel draws you 2 cards.
- Take out Venser's Journal: Venser's Journal is next on the report's cut list. Works with nothing else in this deck. Put in Arcane Signet: Ramp: you were 2 short; Arcane Signet counts as ramp.
- Take out Prismatic Geoscope: Prismatic Geoscope is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Wave of Reckoning: Wave of Reckoning is next on the report's cut list. Works with nothing else in this deck. Put in Claim the Kingdom: Interaction: you were 6 short; Claim the Kingdom counts as interaction. When Claim the Kingdom is in the graveyard, Seeds of Renewal can bring it back.
- Take out Evolutionary Escalation: Evolutionary Escalation is next on the report's cut list. Works with nothing else in this deck. Put in Prowl, Stoic Strategist // Prowl, Pursuit Vehicle: Interaction: you were 6 short; Prowl, Stoic Strategist // Prowl, Pursuit Vehicle counts as interaction.
- Take out Keening Stone: Keening Stone is next on the report's cut list. It works with other cards only once, when it is played: with Seeds of Renewal. Put in Serum-Core Chimera: Interaction: you were 6 short; Serum-Core Chimera counts as interaction.
- Take out Oath of Druids: Oath of Druids is next on the report's cut list. It works with other cards only once, when it is played: with Seeds of Renewal. Put in The Vision: Interaction: you were 6 short; The Vision counts as interaction. When The Vision makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself.
- Take out Blazing Archon: Blazing Archon is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Jace, Vryn's Prodigy // Jace, Telepath Unbound: Interaction: you were 6 short; Jace, Vryn's Prodigy // Jace, Telepath Unbound counts as interaction.
Board wipes
- Take out Blasphemous Act: Blasphemous Act is weaker board wipe than Cyclonic Rift. Put in Cyclonic Rift: Cyclonic Rift is board wipe too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Assault Suit: Assault Suit works with no other card in this deck; Silvan Reveler works with 14 cards, 9 of them on it, and with your commander. Put in Silvan Reveler: When Silvan Reveler makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Reins of Power: Reins of Power works with no other card in this deck; Tannuk, Memorial Ensign works with 10 cards, 9 of them on it, and with your commander. Put in Tannuk, Memorial Ensign: When Tannuk, Memorial Ensign makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Empyrial Plate: Empyrial Plate works with no other card in this deck; Tatyova, Benthic Druid works with 10 cards, 9 of them on it, and with your commander. Put in Tatyova, Benthic Druid: When Tatyova, Benthic Druid makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Kazuul, Tyrant of the Cliffs: Kazuul, Tyrant of the Cliffs works with 1 card in this deck, none of it on its theme. Put in Tam, Observant Sequencer // Deep Sight: When Deep Sight makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
Upgrades at bracket 4–5
No limits on Game Changers or combos.
17 swaps, and after them the report reads the deck at bracket 3. These are the same swaps as at bracket 3: none of the stronger cards bracket 4–5 allows does any of these jobs strictly better, so aiming higher changes nothing for this deck.
Its cards work together more: synergy 2.7 → 4.3 of 5, from developing to tight. It is more consistent: Build 4.0 → 4.6 of 5, from close to on target; no longer short on ramp, still 1 short on board wipes, 1 short on interaction, was 6. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Izzet Boilerworks: Izzet Boilerworks enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Azorius Chancery: Azorius Chancery enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Gruul Turf: Gruul Turf enters tapped. Put in Fire-Lit Thicket: Fire-Lit Thicket never enters tapped and makes red or green.
- Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
Ramp
- Take out Reverse the Sands: Reverse the Sands is next on the report's cut list. Works with nothing else in this deck. Put in Phial of Galadriel: Ramp: you were 2 short; Phial of Galadriel counts as ramp. When Kynaios and Tiro of Meletis makes a player draw a card, Phial of Galadriel draws you 2 cards.
- Take out Venser's Journal: Venser's Journal is next on the report's cut list. Works with nothing else in this deck. Put in Arcane Signet: Ramp: you were 2 short; Arcane Signet counts as ramp.
- Take out Prismatic Geoscope: Prismatic Geoscope is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Wave of Reckoning: Wave of Reckoning is next on the report's cut list. Works with nothing else in this deck. Put in Claim the Kingdom: Interaction: you were 6 short; Claim the Kingdom counts as interaction. When Claim the Kingdom is in the graveyard, Seeds of Renewal can bring it back.
- Take out Evolutionary Escalation: Evolutionary Escalation is next on the report's cut list. Works with nothing else in this deck. Put in Prowl, Stoic Strategist // Prowl, Pursuit Vehicle: Interaction: you were 6 short; Prowl, Stoic Strategist // Prowl, Pursuit Vehicle counts as interaction.
- Take out Keening Stone: Keening Stone is next on the report's cut list. It works with other cards only once, when it is played: with Seeds of Renewal. Put in Serum-Core Chimera: Interaction: you were 6 short; Serum-Core Chimera counts as interaction.
- Take out Oath of Druids: Oath of Druids is next on the report's cut list. It works with other cards only once, when it is played: with Seeds of Renewal. Put in The Vision: Interaction: you were 6 short; The Vision counts as interaction. When The Vision makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself.
- Take out Blazing Archon: Blazing Archon is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Jace, Vryn's Prodigy // Jace, Telepath Unbound: Interaction: you were 6 short; Jace, Vryn's Prodigy // Jace, Telepath Unbound counts as interaction.
Board wipes
- Take out Blasphemous Act: Blasphemous Act is weaker board wipe than Cyclonic Rift. Put in Cyclonic Rift: Cyclonic Rift is board wipe too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Assault Suit: Assault Suit works with no other card in this deck; Silvan Reveler works with 14 cards, 9 of them on it, and with your commander. Put in Silvan Reveler: When Silvan Reveler makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Reins of Power: Reins of Power works with no other card in this deck; Tannuk, Memorial Ensign works with 10 cards, 9 of them on it, and with your commander. Put in Tannuk, Memorial Ensign: When Tannuk, Memorial Ensign makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Empyrial Plate: Empyrial Plate works with no other card in this deck; Tatyova, Benthic Druid works with 10 cards, 9 of them on it, and with your commander. Put in Tatyova, Benthic Druid: When Tatyova, Benthic Druid makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
- Take out Kazuul, Tyrant of the Cliffs: Kazuul, Tyrant of the Cliffs works with 1 card in this deck, none of it on its theme. Put in Tam, Observant Sequencer // Deep Sight: When Deep Sight makes a player draw a card, Chasm Skulker puts a +1/+1 counter on itself
Opens a route: Irreverent Gremlin. 19 of its cards reach Horizon Chimera through it.
Also short, against a typical Commander deck: board wipes 1 of 2, interaction 6 of 12, ramp 11 of 13.
The decklist
Creatures
Akroan Horse · Blazing Archon · Chasm Skulker · Edric, Spymaster of Trest · Gwafa Hazid, Profiteer · Horizon Chimera · Humble Defector · Hushwing Gryff · Kazuul, Tyrant of the Cliffs · Kraum, Ludevic's Opus · Ludevic, Necro-Alchemist · Orzhov Advokist · Progenitor Mimic · Psychosis Crawler · Realm Seekers · Rubblehulk · Selfless Squire · Selvala, Explorer Returned · Sidar Kondo of Jamuraa · Veteran Explorer · Windborn Muse · Zedruu the Greathearted
Instants and sorceries
Arcane Denial · Beast Within · Benefactor's Draught · Blasphemous Act · Collective Voyage · Cultivate · Entrapment Maneuver · Kodama's Reach · Migratory Route · Minds Aglow · Oblation · Reins of Power · Reverse the Sands · Seeds of Renewal · Swan Song · Swords to Plowshares · Sylvan Reclamation · Tempt with Discovery · Treacherous Terrain · Wave of Reckoning
Artifacts and enchantments
Assault Suit · Commander's Sphere · Empyrial Plate · Evolutionary Escalation · Ghostly Prison · Hoofprints of the Stag · Howling Mine · Keening Stone · Lurking Predators · Oath of Druids · Prismatic Geoscope · Propaganda · Rites of Flourishing · Sol Ring · Sphere of Safety · Temple Bell · Venser's Journal
Lands
Ash Barrens · Azorius Chancery · Command Tower · Evolving Wilds · Exotic Orchard · Forbidden Orchard · 5 Forest · Frontier Bivouac · Gruul Turf · Homeward Path · 5 Island · Izzet Boilerworks · Jungle Shrine · Krosan Verge · 5 Mountain · Myriad Landscape · Mystic Monastery · Opal Palace · 5 Plains · Rupture Spire · Seaside Citadel · Selesnya Sanctuary · Terramorphic Expanse · Transguild Promenade
Other Commander 2016 precons