Aladdin

Aladdin

Creature — Human Rogue

Mana cost: {2}{R}{R}

How we read this card

Gain control of target artifact for as long as you control this creature.

activated {1}{R}{R}, {T} —

Causes: take control of an artifact.

Cares about: nothing.

Works well with

a Rogue attacks — 636 cards in the game can cause this (Aladdin is one).

  1. Soaring Thought-Thief — When Aladdin attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Aladdin is one).

  1. Anowon, the Ruin Thief — When Aladdin deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Aladdin is one).

  1. Cloak and Dagger — When Aladdin enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Aladdin is one).

  1. Thieves' Guild Enforcer — When Aladdin enters, Thieves' Guild Enforcer mills a card

a Human enters the battlefield — 4,639 cards in the game can cause this (Aladdin is one).

  1. General Kudro of Drannith — When Aladdin enters, General Kudro of Drannith hits a graveyard
  2. Heronblade Elite — When Aladdin enters, Heronblade Elite puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — When Aladdin enters, Kyler, Sigardian Emissary puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — When Aladdin enters, Thalia's Lieutenant puts a +1/+1 counter on itself
  5. Champion of the Parish — When Aladdin enters, Champion of the Parish puts a +1/+1 counter on itself
  6. Captain of the Mists — When Aladdin enters, Captain of the Mists untaps itself
  7. Erkenbrand, Lord of Westfold — When Aladdin enters, Erkenbrand, Lord of Westfold gives +1/+0
  8. Beregond of the Guard — When Aladdin enters, Beregond of the Guard gives +1/+1
  9. Théoden, King of Rohan — When Aladdin enters, Théoden, King of Rohan grants double strike
  10. Lossarnach Captain — When Aladdin enters, Lossarnach Captain taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Aladdin is one).

When Aladdin attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Aladdin is one).

When Aladdin attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Aladdin is one).

  1. Mage Hunters' Onslaught — When Aladdin blocks, Mage Hunters' Onslaught makes a player lose 1 life
  2. Carnage Gladiator — When Aladdin blocks, Carnage Gladiator makes a player lose 1 life
  3. Barrow-Blade — When Aladdin blocks, Barrow-Blade strips abilities
  4. Heat of Battle — When Aladdin blocks, Heat of Battle deals 1 damage
  5. Battle Strain — When Aladdin blocks, Battle Strain deals 1 damage
  6. Favor of the Woods — When Aladdin blocks, Favor of the Woods gains you 3 life
  7. Tide of War — When Aladdin blocks, Tide of War sacrifices a creature
  8. Dead-Iron Sledge — When Aladdin blocks, Dead-Iron Sledge kills a creature
  9. Dwindle — When Aladdin blocks, Dwindle kills a creature
  10. Shield of the Righteous — When Aladdin blocks, Shield of the Righteous triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Aladdin is one).

When Aladdin attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Aladdin is one).

When Aladdin deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

195 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Aladdin is one).

When Aladdin is cast:

  1. Primeval Bounty — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Aladdin is one).

  1. Slash, Reptile Rampager — When Aladdin enters, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — When Aladdin enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. Bess, Soul Nourisher — When Aladdin enters, Bess, Soul Nourisher puts a +1/+1 counter on itself
  4. The Neutrinos — When Aladdin enters, The Neutrinos gets +1/+0
  5. Wingnut, Bat on the Belfry — When Aladdin enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  6. Aetherstorm Roc — When Aladdin enters, Aetherstorm Roc puts a counter on a permanent you control
  7. Raphael, Most Attitude — When Aladdin enters, Raphael, Most Attitude exiles a card from your library

311 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Aladdin is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Aladdin enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.