edhseer Commander synergy, explained
Creature — Angel
Mana cost: {6}{W}{W}
Flash; convoke
Flying
When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
triggered —
Causes: damage is prevented.
Cares about: nothing.
hits creature — 2,298 cards in the game can cause this (Angel of Salvation is one).
8 other cards care about it too. These are the ones with the most connections.
an Angel enters the battlefield — 354 cards in the game can cause this (Angel of Salvation is one).
When Angel of Salvation enters:
damage is prevented — 568 cards in the game can cause this (Angel of Salvation is one).
When Angel of Salvation has damage prevented:
anything attacks — 17,934 cards in the game can cause this (Angel of Salvation is one).
When Angel of Salvation attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Angel of Salvation is one).
When Angel of Salvation attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Angel of Salvation is one).
When Angel of Salvation blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Angel of Salvation is one).
When Angel of Salvation attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Angel of Salvation is one).
196 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Angel of Salvation is one).
When Angel of Salvation enters:
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Angel of Salvation is one).
39 other cards care about it too. These are the ones with the most connections.