Argent Dais

Argent Dais

Artifact

Mana cost: {1}{W}

How we read this card

This artifact enters with two oil counters on it.

static — arrives with counters

Whenever two or more creatures attack, put an oil counter on this artifact.

triggered — puts a counter on it

Exile another target nonland permanent. Its controller draws two cards.

activated {2}, {T}, Remove two oil counters from this artifact —

activated {2}, {T}, Remove two oil counters from this artifact —

activated {2}, {T}, Remove two oil counters from this artifact — draws you 2 cards

Causes: put a counter on anything, remove a counter from anything, exile an artifact, exile a battle, exile a creature, exile an enchantment, exile a planeswalker, an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, draw a card.

Cares about: nothing.

Works well with

an artifact is exiled — 336 cards in the game can cause this (Argent Dais is one).

  1. Shard of the Void Dragon — When an artifact is exiled thanks to Argent Dais, Shard of the Void Dragon puts 2 +1/+1 counters on itself

1 other card cares about it too. These are the ones with the most connections.

a creature is exiled — 1,003 cards in the game can cause this (Argent Dais is one).

When a creature is exiled thanks to Argent Dais:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

5 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Argent Dais is one).

  1. The War Doctor — When a creature, artifact, enchantment, planeswalker or battle is exiled thanks to Argent Dais, The War Doctor puts a time counter on itself

an artifact is cast — 3,683 cards in the game can cause this (Argent Dais is one).

When Argent Dais is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Argent Dais is one).

When Argent Dais enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

a card is drawn — 3,815 cards in the game can cause this (Argent Dais is one).

When a permanent makes a player draw a card thanks to Argent Dais:

  1. Ob Nixilis, the Hate-Twisted — deals 1 damage
  2. Orcish Bowmasters — deals 1 damage
  3. Scrawling Crawler — makes each opponent lose 1 life
  4. Xyris, the Writhing Storm — makes a token
  5. Fate Unraveler — deals 1 damage
  6. Sheoldred, the Apocalypse — makes a player lose 2 life
  7. Nekusar, the Mindrazer — deals 1 damage
  8. Leela, Sevateem Warrior — puts a +1/+1 counter on itself
  9. Razorkin Needlehead — deals 1 damage
  10. Consecrated Sphinx — draws you 2 cards

57 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Argent Dais is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Argent Dais, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Argent Dais is one).

When a creature leaves the battlefield thanks to Argent Dais:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

25 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Argent Dais is one).

  1. All Will Be One — When Argent Dais gets a counter, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Argent Dais is one).

When Argent Dais enters:

  1. Sludge Strider — makes a player lose 1 life
  2. Transplant Theorist — draws you 1 card
  3. Elvish Archivist — puts 2 +1/+1 counters on itself
  4. Golbez, Crystal Collector — surveils
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

55 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Argent Dais is one).

When Argent Dais enters:

  1. HYDRA Assault Robot — deals 1 damage
  2. Era of Innovation — puts a counter on a permanent you control

44 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Argent Dais is one).

When Argent Dais is cast:

  1. Sokka, Bold Boomeranger — puts a +1/+1 counter on itself
  2. Saheeli, Radiant Creator — puts a counter on a permanent you control

10 other cards care about it too. These are the ones with the most connections.