edhseer Commander synergy, explained
Legendary Creature — Kree Soldier Hero
Mana cost: {4}{W}
Flying, vigilance
As long as an opponent has cast a spell this turn, you may cast spells as though they had flash.
What a deck led by this card wants
Causes: nothing.
Cares about: nothing.
a nontoken Hero enters the battlefield — 358 cards in the game can cause this (Captain Mar-Vell is one).
a Hero enters the battlefield — 375 cards in the game can cause this (Captain Mar-Vell is one).
When Captain Mar-Vell, Space-Born enters:
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Captain Mar-Vell is one).
anything attacks — 17,934 cards in the game can cause this (Captain Mar-Vell is one).
When Captain Mar-Vell, Space-Born attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Captain Mar-Vell is one).
When Captain Mar-Vell, Space-Born attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Captain Mar-Vell is one).
When Captain Mar-Vell, Space-Born blocks:
19 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Captain Mar-Vell is one).
When Captain Mar-Vell, Space-Born attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Captain Mar-Vell is one).
When Captain Mar-Vell, Space-Born deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Captain Mar-Vell is one).
When Captain Mar-Vell, Space-Born is cast:
82 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Captain Mar-Vell is one).
When Captain Mar-Vell, Space-Born enters:
298 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Captain Mar-Vell is one).
39 other cards care about it too. These are the ones with the most connections.