edhseer Commander synergy, explained
Creature — Human Soldier
Mana cost: {2}{W}{W}
Flash
When this creature enters, exile a card from a graveyard.
triggered — hits a graveyard
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
triggered — makes a token
Causes: exile a card, anything leaves a graveyard, create a Human creature token, put a Human creature token onto the battlefield.
Cares about: a spell is cast.
cast a spell — 155 cards in the game can cause this.
145 other cards cause it too. These are the ones with the most connections.
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Cemetery Protector is one).
anything is exiled — 2,497 cards in the game can cause this (Cemetery Protector is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Cemetery Protector is one).
When Cemetery Protector leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Cemetery Protector is one).
When a Human enters thanks to Cemetery Protector:
a creature token is created — 2,799 cards in the game can cause this (Cemetery Protector is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Cemetery Protector is one).
When a Human enters thanks to Cemetery Protector:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Cemetery Protector is one).
When Cemetery Protector makes a Human token:
17 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Cemetery Protector is one).
When a Human enters thanks to Cemetery Protector:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Cemetery Protector is one).
When Cemetery Protector attacks:
128 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Cemetery Protector is one).
When Cemetery Protector attacks:
202 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Cemetery Protector is one).
30 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Cemetery Protector is one).
340 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Cemetery Protector is one).
53 other cards care about it too. These are the ones with the most connections.