Chasm Guide

Chasm Guide

Creature — Goblin Scout Ally

Mana cost: {3}{R}

How we read this card

Whenever this creature or another Ally you control enters, creatures you control gain haste until end of turn.

triggered — grants haste

triggered — grants haste

Causes: nothing.

Cares about: an Ally enters the battlefield.

Works well with

an Ally deals combat damage — 265 cards in the game can cause this (Chasm Guide is one).

  1. Invasion Tactics — When Chasm Guide deals combat damage, Invasion Tactics draws you 1 card

an Ally enters the battlefield — 285 cards in the game can cause this.

  1. Turntimber Ranger — When Chasm Guide enters, Turntimber Ranger makes a token
  2. Grovetender Druids — When Chasm Guide enters, Grovetender Druids makes a token
  3. Halimar Excavator — When Chasm Guide enters, Halimar Excavator mills a card
  4. Kalastria Healer — When Chasm Guide enters, Kalastria Healer makes each opponent lose 1 life
  5. South Pole Voyager — When Chasm Guide enters, South Pole Voyager gains you 1 life
  6. Ondu Cleric — When Chasm Guide enters, Ondu Cleric gains you life
  7. Tuktuk Grunts — When Chasm Guide enters, Tuktuk Grunts puts a +1/+1 counter on itself
  8. Captain's Claws — When an Ally enters thanks to Captain's Claws, Chasm Guide grants haste
  9. Longshot, Rebel Bowman — When Longshot, Rebel Bowman enters, Chasm Guide grants haste
  10. Moku, Meandering Drummer — When Moku, Meandering Drummer enters, Chasm Guide grants haste
  11. Zada, Hedron Grinder — When Zada, Hedron Grinder enters, Chasm Guide grants haste
  12. Founding of Omashu — When an Ally enters thanks to Founding of Omashu, Chasm Guide grants haste
  13. The Cave of Two Lovers — When an Ally enters thanks to The Cave of Two Lovers, Chasm Guide grants haste
  14. Loyal Fire Sage — When an Ally enters thanks to Loyal Fire Sage, Chasm Guide grants haste
  15. Treetop Freedom Fighters — When an Ally enters thanks to Treetop Freedom Fighters, Chasm Guide grants haste
  16. Akoum Flameseeker — When Akoum Flameseeker enters, Chasm Guide grants haste
  17. Smellerbee, Rebel Fighter — When Smellerbee, Rebel Fighter enters, Chasm Guide grants haste
  18. Sokka and Suki — When Chasm Guide enters, Sokka and Suki triggers
  19. Tuktuk Scrapper — When Chasm Guide enters, Tuktuk Scrapper kills an artifact an opponent controls
  20. Bala Ged Thief — When Chasm Guide enters, Bala Ged Thief triggers

58 other cards care about it too. These are the ones with the most connections.

a Scout deals combat damage — 353 cards in the game can cause this (Chasm Guide is one).

  1. Vaan, Street Thief — When Chasm Guide deals combat damage, Vaan, Street Thief exiles a card from a library

a Goblin attacks — 567 cards in the game can cause this (Chasm Guide is one).

When Chasm Guide attacks:

  1. General Kreat, the Boltbringer — makes a token
  2. Mordor Trebuchet — makes a token

a Goblin deals combat damage — 567 cards in the game can cause this (Chasm Guide is one).

When Chasm Guide deals combat damage:

  1. Boggart Mob — makes a token
  2. Auntie's Snitch — returns itself from the graveyard
  3. Cabal Slaver — triggers
  4. Gorbag of Minas Morgul — sacrifices it
  5. Moria Marauder — exiles a card from your library

a Goblin enters the battlefield — 622 cards in the game can cause this (Chasm Guide is one).

When Chasm Guide enters:

  1. Quest for the Goblin Lord — puts a quest counter on itself
  2. Goblin Assassin — makes a player sacrifice a creature

anything attacks — 17,934 cards in the game can cause this (Chasm Guide is one).

When Chasm Guide attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

112 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Chasm Guide is one).

When Chasm Guide attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Chasm Guide is one).

When Chasm Guide blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Tide of War — sacrifices a creature
  7. Dead-Iron Sledge — kills a creature
  8. Dwindle — kills a creature
  9. Shield of the Righteous — triggers

19 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Chasm Guide is one).

When Chasm Guide attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Chasm Guide is one).

When Chasm Guide enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

343 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Chasm Guide is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Chasm Guide enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.