Tuktuk Grunts

Tuktuk Grunts

Creature — Goblin Warrior Ally

Mana cost: {4}{R}

How we read this card

Haste
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.

triggered — puts a counter on it

triggered — puts a counter on it

Causes: put a counter on anything.

Cares about: an Ally enters the battlefield.

Works well with

a Goblin gets a counter — 49 cards in the game can cause this (Tuktuk Grunts is one).

  1. The Great Goblin — When Tuktuk Grunts gets a counter, The Great Goblin deals 2 damage

1 other card cares about it too. These are the ones with the most connections.

an Ally deals combat damage — 265 cards in the game can cause this (Tuktuk Grunts is one).

  1. Invasion Tactics — When Tuktuk Grunts deals combat damage, Invasion Tactics draws you 1 card

an Ally enters the battlefield — 285 cards in the game can cause this.

  1. Turntimber Ranger — When Tuktuk Grunts enters, Turntimber Ranger makes a token
  2. Grovetender Druids — When Tuktuk Grunts enters, Grovetender Druids makes a token
  3. Halimar Excavator — When Tuktuk Grunts enters, Halimar Excavator mills a card
  4. Kalastria Healer — When Tuktuk Grunts enters, Kalastria Healer makes each opponent lose 1 life
  5. South Pole Voyager — When Tuktuk Grunts enters, South Pole Voyager gains you 1 life
  6. Ondu Cleric — When Tuktuk Grunts enters, Ondu Cleric gains you life
  7. Oran-Rief Survivalist — When Tuktuk Grunts enters, Oran-Rief Survivalist puts a +1/+1 counter on itself
  8. Captain's Claws — When an Ally enters thanks to Captain's Claws, Tuktuk Grunts puts a +1/+1 counter on itself
  9. Longshot, Rebel Bowman — When Longshot, Rebel Bowman enters, Tuktuk Grunts puts a +1/+1 counter on itself
  10. Moku, Meandering Drummer — When Moku, Meandering Drummer enters, Tuktuk Grunts puts a +1/+1 counter on itself
  11. Zada, Hedron Grinder — When Zada, Hedron Grinder enters, Tuktuk Grunts puts a +1/+1 counter on itself
  12. Founding of Omashu — When an Ally enters thanks to Founding of Omashu, Tuktuk Grunts puts a +1/+1 counter on itself
  13. The Cave of Two Lovers — When an Ally enters thanks to The Cave of Two Lovers, Tuktuk Grunts puts a +1/+1 counter on itself
  14. Loyal Fire Sage — When an Ally enters thanks to Loyal Fire Sage, Tuktuk Grunts puts a +1/+1 counter on itself
  15. Treetop Freedom Fighters — When an Ally enters thanks to Treetop Freedom Fighters, Tuktuk Grunts puts a +1/+1 counter on itself
  16. Akoum Flameseeker — When Akoum Flameseeker enters, Tuktuk Grunts puts a +1/+1 counter on itself
  17. Smellerbee, Rebel Fighter — When Smellerbee, Rebel Fighter enters, Tuktuk Grunts puts a +1/+1 counter on itself
  18. Sokka and Suki — When Tuktuk Grunts enters, Sokka and Suki triggers
  19. Tuktuk Scrapper — When Tuktuk Grunts enters, Tuktuk Scrapper kills an artifact an opponent controls
  20. Bala Ged Thief — When Tuktuk Grunts enters, Bala Ged Thief triggers

58 other cards care about it too. These are the ones with the most connections.

a Goblin attacks — 567 cards in the game can cause this (Tuktuk Grunts is one).

When Tuktuk Grunts attacks:

  1. General Kreat, the Boltbringer — makes a token
  2. Mordor Trebuchet — makes a token

a Goblin deals combat damage — 567 cards in the game can cause this (Tuktuk Grunts is one).

When Tuktuk Grunts deals combat damage:

  1. Boggart Mob — makes a token
  2. Auntie's Snitch — returns itself from the graveyard
  3. Cabal Slaver — triggers
  4. Gorbag of Minas Morgul — sacrifices it
  5. Moria Marauder — exiles a card from your library

a Goblin enters the battlefield — 622 cards in the game can cause this (Tuktuk Grunts is one).

When Tuktuk Grunts enters:

  1. Quest for the Goblin Lord — puts a quest counter on itself
  2. Goblin Assassin — makes a player sacrifice a creature

a Warrior attacks — 1,319 cards in the game can cause this (Tuktuk Grunts is one).

  1. Najeela, the Blade-Blossom — When Tuktuk Grunts attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Tuktuk Grunts is one).

  1. Raiders' Spoils — When Tuktuk Grunts deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Tuktuk Grunts is one).

  1. Obsidian Battle-Axe — When Tuktuk Grunts enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Tuktuk Grunts is one).

When Tuktuk Grunts enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

a creature gets a counter — 2,691 cards in the game can cause this (Tuktuk Grunts is one).

When Tuktuk Grunts gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Tuktuk Grunts is one).

  1. All Will Be One — When Tuktuk Grunts gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Tuktuk Grunts is one).

When Tuktuk Grunts attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers

118 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Tuktuk Grunts is one).

When Tuktuk Grunts attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

187 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Tuktuk Grunts is one).

  1. Tide of War — When Tuktuk Grunts blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Tuktuk Grunts is one).

When Tuktuk Grunts enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage
  5. Ray Fillet, Wave Warrior — puts a counter on itself
  6. The Neutrinos — gets +1/+0
  7. Wingnut, Bat on the Belfry — grants flying, haste and menace
  8. Aetherstorm Roc — puts a counter on a permanent you control
  9. Raphael, Most Attitude — exiles a card from your library

353 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Tuktuk Grunts is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Tuktuk Grunts enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.