edhseer Commander synergy, explained
Sorcery
Mana cost: {2}{R}
Create a 2/2 colorless Wizard Soldier creature token named Cadet, then put a +1/+1 counter on each other Wizard token you control.
on-cast — makes a token
on-cast — puts a counter on it
At the beginning of each upkeep, if an opponent was dealt noncombat damage last turn, return this card from your graveyard to your hand.
triggered — brings a card back
Causes: create a Soldier creature token, create a Wizard creature token, put a Soldier creature token onto the battlefield, put a Wizard creature token onto the battlefield, put a counter on a Wizard creature token, anything leaves a graveyard.
Cares about: nothing.
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Command the Stage is one).
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Command the Stage is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Command the Stage is one).
When Command the Stage leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Command the Stage is one).
When a Wizard gets a counter thanks to Command the Stage:
33 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,717 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Command the Stage is one).
When a Wizard or Soldier enters thanks to Command the Stage:
a creature token is created — 2,799 cards in the game can cause this (Command the Stage is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Command the Stage is one).
When a Wizard or Soldier enters thanks to Command the Stage:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Command the Stage is one).
When Command the Stage makes a Wizard or Soldier token:
17 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Command the Stage is one).
When Command the Stage is cast:
424 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Command the Stage is one).
8 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Command the Stage is one).
When a Wizard or Soldier enters thanks to Command the Stage:
335 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Command the Stage is one).
11 other cards care about it too. These are the ones with the most connections.