Command the Stage

Command the Stage

Sorcery

Mana cost: {2}{R}

How we read this card

Create a 2/2 colorless Wizard Soldier creature token named Cadet, then put a +1/+1 counter on each other Wizard token you control.

on-cast — makes a token

on-cast — puts a counter on it

At the beginning of each upkeep, if an opponent was dealt noncombat damage last turn, return this card from your graveyard to your hand.

triggered — brings a card back

Causes: create a Soldier creature token, create a Wizard creature token, put a Soldier creature token onto the battlefield, put a Wizard creature token onto the battlefield, put a counter on a Wizard creature token, anything leaves a graveyard.

Cares about: nothing.

Works well with

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Command the Stage is one).

  1. Diviner's Wand — When a Wizard enters thanks to Command the Stage, Diviner's Wand triggers

a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Command the Stage is one).

  1. Veteran's Armaments — When a Soldier enters thanks to Command the Stage, Veteran's Armaments triggers

anything leaves a graveyard — 2,503 cards in the game can cause this (Command the Stage is one).

When Command the Stage leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Command the Stage is one).

When a Wizard gets a counter thanks to Command the Stage:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Shalai and Hallar — deals that much damage
  6. Danny Pink — draws you 1 card
  7. Enduring Scalelord — puts a +1/+1 counter on itself
  8. Mikey & Leo, Chaos & Order — draws you 1 card
  9. Knight of Wundagore — puts a +1/+1 counter on itself
  10. Omarthis, Ghostfire Initiate — puts a counter on a permanent

33 other cards care about it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Industrial Advancement — Command the Stage makes fodder for Industrial Advancement
  2. Divergent Transformations — Command the Stage makes fodder for Divergent Transformations
  3. Transmogrify — Command the Stage makes fodder for Transmogrify

2,717 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Command the Stage is one).

When a Wizard or Soldier enters thanks to Command the Stage:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Command the Stage is one).

  1. Staff of the Storyteller — When Command the Stage makes a Wizard or Soldier token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Command the Stage is one).

When a Wizard or Soldier enters thanks to Command the Stage:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Command the Stage is one).

When Command the Stage makes a Wizard or Soldier token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Command the Stage is one).

When Command the Stage is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Command the Stage is one).

  1. All Will Be One — When a Wizard gets a counter thanks to Command the Stage, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Command the Stage is one).

When a Wizard or Soldier enters thanks to Command the Stage:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Pious Evangel // Wayward Disciple — gains you 1 life
  3. Daxos, Blessed by the Sun — gains you 1 life
  4. Elas il-Kor, Sadistic Pilgrim — gains you 1 life
  5. Glaring Fleshraker — deals 1 damage
  6. Blasting Station — untaps itself
  7. Mogg Bombers — sacrifices itself
  8. Flame-Kin War Scout — sacrifices itself

335 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Command the Stage is one).

  1. Master of Winds — When Command the Stage is cast, Master of Winds triggers

11 other cards care about it too. These are the ones with the most connections.