Congregation Gryff

Congregation Gryff

Creature — Hippogriff Mount

Mana cost: {1}{G}{W}

How we read this card

Flying, lifelink
Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

triggered — gives +X/+X, where X is the number of Mounts you control

Saddle 3

Causes: nothing.

Cares about: a Mount you control.

Works well with

a Mount attacks — 84 cards in the game can cause this (Congregation Gryff is one).

  1. Miriam, Herd Whisperer — When Congregation Gryff attacks, Miriam, Herd Whisperer puts a counter on a permanent

a Mount enters the battlefield — 87 cards in the game can cause this (Congregation Gryff is one).

  1. Kolodin, Triumph Caster — When Congregation Gryff enters, Kolodin, Triumph Caster grants a keyword

a Mount you control — 92 cards in the game can cause this.

  1. Bloodline Pretender — While you control Bloodline Pretender, Congregation Gryff counts it and gets bigger
  2. Gladewalker Ritualist — While you control Gladewalker Ritualist, Congregation Gryff counts it and gets bigger
  3. Barkform Harvester — While you control Barkform Harvester, Congregation Gryff counts it and gets bigger
  4. The Gitrog, Ravenous Ride — While you control The Gitrog, Ravenous Ride, Congregation Gryff counts it and gets bigger
  5. Webweaver Changeling — While you control Webweaver Changeling, Congregation Gryff counts it and gets bigger
  6. Graveshifter — While you control Graveshifter, Congregation Gryff counts it and gets bigger
  7. Stubborn Burrowfiend — While you control Stubborn Burrowfiend, Congregation Gryff counts it and gets bigger
  8. Chomping Changeling — While you control Chomping Changeling, Congregation Gryff counts it and gets bigger

84 other cards use it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Congregation Gryff is one).

When Congregation Gryff gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Congregation Gryff is one).

When Congregation Gryff attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Congregation Gryff is one).

When Congregation Gryff attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Congregation Gryff is one).

When Congregation Gryff blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Congregation Gryff is one).

When Congregation Gryff attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Congregation Gryff is one).

When Congregation Gryff enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

301 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Congregation Gryff is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Congregation Gryff enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

45 other cards care about it too. These are the ones with the most connections.