edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {1}{R}
Enchant non-Wall creature
Enchanted creature gets +1/+0.
static — gives +1/+0
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
triggered — puts a counter on it
triggered — deals its power damage
triggered —
Causes: put a counter on a creature, anything deals noncombat damage, a creature dies.
Cares about: an upkeep.
anything leaves the battlefield — 1 card in the game can cause this (Consuming Ferocity is one).
an Aura enters the battlefield — 1,257 cards in the game can cause this (Consuming Ferocity is one).
When Consuming Ferocity enters:
4 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Consuming Ferocity is one).
When a creature gets a counter thanks to Consuming Ferocity:
34 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Consuming Ferocity is one).
Consuming Ferocity puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Consuming Ferocity is one).
When a creature dies thanks to Consuming Ferocity:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Consuming Ferocity is one).
453 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 3,011 cards in the game can cause this (Consuming Ferocity is one).
When a creature hits the graveyard thanks to Consuming Ferocity:
8 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Consuming Ferocity is one).
55 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Consuming Ferocity is one).
31 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Consuming Ferocity is one).
15 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Consuming Ferocity is one).
440 other cards care about it too. These are the ones with the most connections.