Coordinated Clobbering

Coordinated Clobbering

Sorcery

Mana cost: {G}

How we read this card

Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.

on-cast —

on-cast — deals their power damage

Causes: tap a creature, a creature deals noncombat damage.

Cares about: nothing.

Works well with

a creature becomes tapped — 565 cards in the game can cause this (Coordinated Clobbering is one).

When a creature becomes tapped thanks to Coordinated Clobbering:

  1. Unctus, Grand Metatect — draws you 1 card
  2. Sharae of Numbing Depths — draws you 1 card
  3. Rewrite History — draws you 1 card
  4. Stinging Licid — deals 2 damage
  5. Icewrought Sentry — gets +2/+1
  6. Hawkeye's Bow — deals 1 damage
  7. Lust for War — deals 3 damage
  8. Cryoshatter — kills a creature
  9. Don't Move — kills a creature
  10. Hylda of the Icy Crown — triggers

11 other cards care about it too. These are the ones with the most connections.

anything becomes tapped — 699 cards in the game can cause this (Coordinated Clobbering is one).

  1. Master Pakku — When Master Pakku becomes tapped thanks to Coordinated Clobbering, it mills a card

1 other card cares about it too. These are the ones with the most connections.

a creature deals noncombat damage — 1,420 cards in the game can cause this (Coordinated Clobbering is one).

When a creature deals noncombat damage thanks to Coordinated Clobbering:

  1. Soul Link — gains you that much life
  2. Tandem Lookout — draws you 1 card
  3. Armadillo Cloak — gains you that much life
  4. Vampiric Link — gains you that much life
  5. Spirit Loop — gains you that much life
  6. Spirit Link — gains you that much life
  7. Guilty Conscience — deals that much damage
  8. Visions of Brutality — makes a player lose life equal to that much
  9. Arm with Aether — triggers

12 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Coordinated Clobbering is one).

When a creature deals noncombat damage thanks to Coordinated Clobbering:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Coordinated Clobbering is one).

When Coordinated Clobbering is cast:

  1. Tomik, Izzet Sparkmage — gets +1/+1
  2. Spellweaver Volute — copies a spell
  3. Lilah, Undefeated Slickshot — gets +1/+1
  4. Niblis of Frost — gets +1/+1
  5. Primeval Bounty — puts 3 counters on a creature
  6. Tetsuko Umezawa, Pursuer — gets +1/+1
  7. Thor, God of Thunder — deals that spell's mana value damage
  8. Krile Baldesion — brings a card back
  9. Artist's Talent — draws and discards
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Coordinated Clobbering is one).

When a creature is dealt damage thanks to Coordinated Clobbering:

  1. Kazarov, Sengir Pureblood — puts a +1/+1 counter on itself
  2. Druid's Call — makes that many tokens
  3. Shriveling Rot — kills it
  4. Cracked Skull — kills a creature
  5. Sporogenic Infection — kills a creature
  6. Frozen Solid — kills a creature
  7. Mortal Wound — kills a creature
  8. Mire Blight — kills it
  9. Death Pits of Rath — kills it
  10. Sleep Magic — sacrifices itself

17 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Coordinated Clobbering is one).

When Coordinated Clobbering is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.