Cosmic Intervention

Cosmic Intervention

Instant

Mana cost: {3}{W}

How we read this card

If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.

on-cast —

on-cast — blinks a permanent

Foretell {1}{W}

Causes: exile a permanent, a permanent leaves the battlefield, put a permanent onto the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Cosmic Intervention is one).

  1. Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Cosmic Intervention, it triggers

a permanent is exiled — 69 cards in the game can cause this (Cosmic Intervention is one).

  1. Hero of Bretagard — When a permanent is exiled thanks to Cosmic Intervention, Hero of Bretagard puts that many counters on a permanent

a permanent enters the battlefield — 152 cards in the game can cause this (Cosmic Intervention is one).

When a permanent enters thanks to Cosmic Intervention:

  1. Dawn-Blessed Pennant — gains you 1 life
  2. Fire Lord Zuko — puts a counter on a creature
  3. Altar of the Brood — mills a card
  4. Amareth, the Lustrous — searches a library
  5. Rimefire Torque — puts a charge counter on itself
  6. Eye of Singularity — kills a permanent

10 other cards care about it too. These are the ones with the most connections.

a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Cosmic Intervention is one).

  1. Genku, Future Shaper — When a permanent leaves the battlefield thanks to Cosmic Intervention, Genku, Future Shaper makes a token

a permanent leaves the battlefield — 315 cards in the game can cause this (Cosmic Intervention is one).

When a permanent leaves the battlefield thanks to Cosmic Intervention:

  1. Super Shredder — puts a +1/+1 counter on itself
  2. Nefarious Imp — scries

anything is exiled — 2,497 cards in the game can cause this (Cosmic Intervention is one).

  1. The War Doctor — When a permanent is exiled thanks to Cosmic Intervention, The War Doctor puts a time counter on itself

an instant is cast — 3,931 cards in the game can cause this (Cosmic Intervention is one).

When Cosmic Intervention is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything that is not a token enters the battlefield — 25,747 cards in the game can cause this (Cosmic Intervention is one).

  1. Canoptek Spyder — When a permanent enters thanks to Cosmic Intervention, Canoptek Spyder draws you 1 card

anything enters the battlefield — 26,499 cards in the game can cause this (Cosmic Intervention is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a permanent enters thanks to Cosmic Intervention, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. HYDRA Assault Robot — When a permanent enters thanks to Cosmic Intervention, HYDRA Assault Robot deals 1 damage
  3. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Cosmic Intervention, it draws and discards
  4. Era of Innovation — When a permanent enters thanks to Cosmic Intervention, Era of Innovation puts a counter on a permanent you control
  5. Sanar, Unfinished Genius // Wild Idea — When Sanar, Unfinished Genius // Wild Idea enters thanks to Cosmic Intervention, it becomes prepared

17 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Cosmic Intervention is one).

When Cosmic Intervention is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.