edhseer Commander synergy, explained
Creature — Insect Horror // Creature — Eldrazi Insect
Mana cost: {3}{U}{U}
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
triggered — makes a token
triggered —
Flying
Wizards you control get +2/+1 and have flying.
static — gives +2/+1
static — grants a keyword
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
triggered — makes a token
Causes: create a Human creature token, create a Wizard creature token, put a Human creature token onto the battlefield, put a Wizard creature token onto the battlefield, transform a creature.
Cares about: an instant is cast, a sorcery is cast, a Wizard it boosts, a Wizard it grants abilities to.
a creature transforms — 105 cards in the game can cause this (Docent of Perfection is one).
When Docent of Perfection // Final Iteration transforms:
3 other cards care about it too. These are the ones with the most connections.
an Insect attacks — 323 cards in the game can cause this (Docent of Perfection is one).
When Docent of Perfection // Final Iteration attacks:
a Horror deals combat damage — 382 cards in the game can cause this (Docent of Perfection is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Docent of Perfection is one).
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,715 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Docent of Perfection is one).
When a Human or Wizard enters thanks to Docent of Perfection // Final Iteration:
a creature token is created — 2,799 cards in the game can cause this (Docent of Perfection is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Docent of Perfection is one).
When a Human or Wizard enters thanks to Docent of Perfection // Final Iteration:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Docent of Perfection is one).
When Docent of Perfection // Final Iteration makes a Human or Wizard token:
17 other cards care about it too. These are the ones with the most connections.
cast a sorcery — 3,720 cards in the game can cause this.
3,710 other cards cause it too. These are the ones with the most connections.
cast an instant — 3,931 cards in the game can cause this.
3,921 other cards cause it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Docent of Perfection is one).
When a Human enters thanks to Docent of Perfection // Final Iteration:
2 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Docent of Perfection is one).
When Docent of Perfection // Final Iteration attacks:
215 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Docent of Perfection is one).
When Docent of Perfection // Final Iteration attacks:
138 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Docent of Perfection is one).
30 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Docent of Perfection is one).
When a Human or Wizard enters thanks to Docent of Perfection // Final Iteration:
553 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Docent of Perfection is one).
103 other cards care about it too. These are the ones with the most connections.