Dream's Grip

Dream's Grip

Instant

Mana cost: {U}

How we read this card

Tap target permanent.

on-cast —

Untap target permanent.

on-cast — untaps a permanent

Entwine {1}

Causes: you face a dilemma, tap a permanent, untap a permanent.

Cares about: nothing.

Works well with

a permanent becomes tapped — 45 cards in the game can cause this (Dream's Grip is one).

  1. Freyalise's Winds — When a permanent becomes tapped thanks to Dream's Grip, Freyalise's Winds puts a counter on a permanent

a permanent untaps — 66 cards in the game can cause this (Dream's Grip is one).

When a permanent untaps thanks to Dream's Grip:

  1. Mesmeric Orb — mills a card
  2. Wake Thrasher — gets +1/+1

anything becomes tapped — 699 cards in the game can cause this (Dream's Grip is one).

  1. Master Pakku — When Master Pakku becomes tapped thanks to Dream's Grip, it mills a card

1 other card cares about it too. These are the ones with the most connections.

you face a dilemma — 739 cards in the game can cause this (Dream's Grip is one).

When Dream's Grip poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

an instant is cast — 3,931 cards in the game can cause this (Dream's Grip is one).

When Dream's Grip is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Dream's Grip is one).

When Dream's Grip is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.