Earth-Cult Elemental

Earth-Cult Elemental

Creature — Elemental

Mana cost: {4}{R}{R}

How we read this card

When this creature enters, roll a d20.

triggered —

1—9 | Each player sacrifices a permanent of their choice.

static —

10—19 | Each opponent sacrifices a permanent of their choice.

static —

20 | Each opponent sacrifices two permanents of their choice.

static —

Causes: roll a die, sacrifice a permanent, a permanent is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Earth-Cult Elemental is one).

  1. Shaun, Father of Synths — When Shaun, Father of Synths leaves the battlefield thanks to Earth-Cult Elemental, it exiles a Synth you control

hits creature — 2,298 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Earth-Cult Elemental onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Earth-Cult Elemental onto the battlefield from your library
  3. Polymorph — Polymorph can put Earth-Cult Elemental onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Earth-Cult Elemental onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Earth-Cult Elemental onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Earth-Cult Elemental onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Earth-Cult Elemental onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Earth-Cult Elemental onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Earth-Cult Elemental onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Earth-Cult Elemental onto the battlefield from your library
  11. Transmogrify — Transmogrify can put Earth-Cult Elemental onto the battlefield from your library
  12. Lukka, Coppercoat Outcast — Lukka, Coppercoat Outcast can put Earth-Cult Elemental onto the battlefield from your library
  13. Identity Echo — Identity Echo can put Earth-Cult Elemental onto the battlefield from your library

10 other cards care about it too. These are the ones with the most connections.

a die is rolled — 88 cards in the game can cause this (Earth-Cult Elemental is one).

When Earth-Cult Elemental rolls a die:

  1. Vrondiss, Rage of Ancients — deals 1 damage
  2. Feywild Trickster — makes a token
  3. The Space Family Goblinson — puts a +1/+1 counter on itself
  4. Brazen Dwarf — deals 1 damage
  5. Wyll, Blade of Frontiers — puts a +1/+1 counter on itself
  6. Farideh, Devil's Chosen — grants flying and menace
  7. Vexing Puzzlebox — puts the result charge counters on itself
  8. Barbarian Class — gives +2/+0
  9. Xenosquirrels — triggers
  10. Priority Boarding — triggers

a nontoken permanent is sacrificed — 108 cards in the game can cause this (Earth-Cult Elemental is one).

When a permanent is sacrificed thanks to Earth-Cult Elemental:

  1. Tergrid, God of Fright // Tergrid's Lantern — brings a card back
  2. It That Betrays — brings a card back
  3. Nazgûl Battle-Mace — brings a card back
  4. Skittering Precursor — makes a token
  5. Evendo Brushrazer — exiles a card from your library

a permanent is sacrificed — 109 cards in the game can cause this (Earth-Cult Elemental is one).

When a permanent is sacrificed thanks to Earth-Cult Elemental:

  1. Scavenger's Talent — mills a card
  2. Sandbender Scavengers — puts a +1/+1 counter on itself
  3. Popular Egotist — makes each opponent lose 1 life
  4. Blood Aspirant — puts a +1/+1 counter on itself
  5. Slaughter-Priest of Mogis — gets +2/+0
  6. Merchant of Venom — puts a +1/+1 counter on itself
  7. Sorcerer's Broom — makes a token
  8. Vito, Fanatic of Aclazotz — gains you 2 life
  9. Korvold, Fae-Cursed King — puts a +1/+1 counter on itself
  10. Carmen, Cruel Skymarcher — puts a +1/+1 counter on itself

10 other cards care about it too. These are the ones with the most connections.

a permanent in a graveyard — 173 cards in the game can cause this (Earth-Cult Elemental is one).

Earth-Cult Elemental:

  1. Cosmic Rebirth — puts cards into the graveyard that Cosmic Rebirth can bring back
  2. Starving Revenant — fills your graveyard toward the 8 or more permanent cards Starving Revenant needs
  3. Yuna's Decision — puts cards into the graveyard that Yuna's Decision can bring back
  4. Squirming Emergence — puts cards into the graveyard, and Squirming Emergence gets bigger
  5. Hologram Stalker — puts cards into the graveyard that Hologram Stalker can bring back
  6. Badlands Revival — puts cards into the graveyard that Badlands Revival can bring back
  7. Urborg Repossession — puts cards into the graveyard that Urborg Repossession can bring back
  8. Return of the Mole Man — puts cards into the graveyard, and Return of the Mole Man gets bigger
  9. Puca's Covenant — puts cards into the graveyard that Puca's Covenant can bring back
  10. Trystan's Command — puts cards into the graveyard that Trystan's Command can bring back

117 other cards care about it too. These are the ones with the most connections.

a nontoken permanent is put into a graveyard from the battlefield — 173 cards in the game can cause this (Earth-Cult Elemental is one).

When Earth-Cult Elemental is put into a graveyard from the battlefield:

  1. Jinxed Ring — deals 1 damage
  2. Liability — makes a player lose 1 life

a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this (Earth-Cult Elemental is one).

When Earth-Cult Elemental is put into a graveyard from the battlefield:

  1. Prince of Thralls — brings a card back
  2. Kothophed, Soul Hoarder — draws you 1 card
  3. Last Laugh — deals 1 damage
  4. Sarulf, Realm Eater — puts a +1/+1 counter on itself
  5. Aetherworks Marvel — adds 1 mana
  6. Patron of the Nezumi — makes each opponent lose 1 life

2 other cards care about it too. These are the ones with the most connections.

a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Earth-Cult Elemental is one).

  1. Genku, Future Shaper — When Earth-Cult Elemental leaves the battlefield, Genku, Future Shaper makes a token

a permanent leaves the battlefield — 315 cards in the game can cause this (Earth-Cult Elemental is one).

When Earth-Cult Elemental leaves the battlefield:

  1. Super Shredder — puts a +1/+1 counter on itself
  2. Nefarious Imp — scries

an Elemental enters the battlefield — 754 cards in the game can cause this (Earth-Cult Elemental is one).

When Earth-Cult Elemental enters:

  1. Champion of the Path — deals its power damage
  2. Risen Reef — puts a land onto the battlefield

anything is sacrificed — 3,450 cards in the game can cause this (Earth-Cult Elemental is one).

  1. Gorbag of Minas Morgul — When a permanent is sacrificed thanks to Earth-Cult Elemental, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.